DxSpinEdit<T> Properties
An editor with spin buttons that allow users to increment/decrement numeric values.Name | Description |
---|---|
AllowMouseWheel | Specifies whether a user can scroll the mouse wheel to change the Spin Edit’s value. |
BindValueMode | Specifies when to update the Spin Edit component’s value. |
Buttons | Allows you to add command buttons to the Spin editor. |
ClearButtonDisplayMode | Specifies whether an input editor displays the Clear button when it is not empty. Inherited from DxInputDataEditorBase<T>. |
CssClass | Assign a CSS class to the editor. Inherited from DxDataEditor<T>. |
DisplayFormat | Specifies the pattern used to format the Spin Edit’s display value when the editor is not focused. |
Enabled | Specifies whether an editor is enabled. Inherited from DxDataEditor<T>. |
Id | Specifies the component’s unique identifier. Inherited from DxInputDataEditorBase<T>. |
Increment | Specifies the increment value for the Spin Edit. |
InputCssClass | Assign a CSS class to the editor’s input. Inherited from DxInputDataEditorBase<T>. |
InputDelay | Specifies a delay between user changes and the actual value update. Applied for the BindValueMode.OnDelayedInput mode only. |
InputId | Specifies a unique identifier (ID) of an editor’s input element. Inherited from DxInputDataEditorBase<T>. |
Mask | Specifies a mask pattern. |
MaxValue | Specifies the Spin Edit’s maximum value. |
MinValue | Specifies the Spin Edit’s minimum value. |
NullText | Specifies the editor’s prompt text when the editor’s value is null. Inherited from DxInputDataEditorBase<T>. |
ReadOnly | Specifies whether read-only mode is active. Inherited from DxDataEditor<T>. |
ShowSpinButtons | Specifies whether spin buttons are displayed. |
ShowValidationIcon | Specifies whether an editor shows validation icons. Inherited from DxInputDataEditorBase<T>. |
SizeMode | Specifies an editor size. Inherited from DxDataEditor<T>. |
Value | Specifies the Spin Edit value. |
ValueExpression | Specifies a lambda expression that identifies the Value property’s bound value when the Spin Edit is placed in the EditForm. |
See Also