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DxContextMenu Class

A context menu component.

Namespace: DevExpress.Blazor

Assembly: DevExpress.Blazor.v24.2.dll

NuGet Package: DevExpress.Blazor

Declaration

public class DxContextMenu :
    DxComponentBase,
    IModelWrapper<IContextMenuModel>,
    IDisposable

Remarks

<DxContextMenu> adds a context menu to your Blazor application.

Navigation ContextMenu

Run Demo: Context Menu

Add a Context Menu to a Project

Follow the steps below to add the Context Menu component to an application:

  1. Use a DevExpress Project Template to create a new Blazor Server or Blazor WebAssembly application. If you use a Microsoft project template or already have a Blazor project, configure your project to incorporate DevExpress Blazor components.
  2. Add the <DxContextMenu></DxContextMenu> markup to a .razor file.
  3. Configure the component: add items, customize their appearance, handle clicks, and so on (see the sections below).

    You can use two methods to populate the control:

    • Unbound - Add items to the control’s internal collection.
    • Bound - Bind the component to a data source that supplies menu items.
  4. Add code that invokes the context menu when users right-click an HTML element.

.NET 8 and .NET 9 Specifics

Blazor Context Menu does not support static render mode. Enable interactivity to use the component in your application. Refer to the following topic for more details: Enable Interactive Render Mode.

Unbound Mode

In this mode, you should add items to the Context Menu component markup. Use the DxContextMenuBase.Items property to specify a collection of root items. Each item is a DxContextMenuItem class instance that can have a collection of child items (the DxContextMenuItem.Items property).

<DxContextMenu>
    <Items>
        <DxContextMenuItem Text="Font">
            <Items>
                <DxContextMenuItem Text="Times New Roman"></DxContextMenuItem>
                <DxContextMenuItem Text="Tahoma"></DxContextMenuItem>
                <DxContextMenuItem Text="Verdana"></DxContextMenuItem>
            </Items>
        </DxContextMenuItem>
        <DxContextMenuItem Text="Size">
            <Items>
                <DxContextMenuItem Text="8pt"></DxContextMenuItem>
                <DxContextMenuItem Text="10pt"></DxContextMenuItem>
                <DxContextMenuItem Text="12pt"></DxContextMenuItem>
            </Items>
        </DxContextMenuItem>
        <DxContextMenuItem Text="Style">
            <Items>
                <DxContextMenuItem Text="Bold"></DxContextMenuItem>
                <DxContextMenuItem Text="Italic"></DxContextMenuItem>
                <DxContextMenuItem Text="Underline"></DxContextMenuItem>
            </Items>
        </DxContextMenuItem>
        <DxContextMenuItem Text="Clear Formatting" BeginGroup="true"></DxContextMenuItem>
    </Items>
</DxContextMenu>

ContextMenu Item Children

Customize Items

To specify an item’s name, use the Name property.

The table below lists API members that allow you to customize item appearance.

Member Description
Text Specifies a menu item’s text.
IconCssClass Specifies the CSS class of a menu item’s icon.
IconUrl Specifies the URL of a menu item’s icon.

The following code adds items to a menu and specify their icons:

<DxContextMenu>
    <Items>
        <DxContextMenuItem Text="Home" IconCssClass="oi oi-home"></DxContextMenuItem>
        <DxContextMenuItem Text="Contacts" IconCssClass="oi oi-phone"></DxContextMenuItem>
        <DxContextMenuItem Text="Calendar" IconCssClass="oi oi-calendar"></DxContextMenuItem>
    </Items>
</DxContextMenu>

ContextMenu Item Icon

Item Templates

The Context Menu component allows you to use templates to customize the layout and appearance of menu items. You can specify a template for all items or an individual item. Individual templates override common templates.

What to Customize Common Templates Individual Templates
A whole item DxContextMenu.ItemTemplate DxContextMenuItem.Template
An item’s text DxContextMenu.ItemTextTemplate DxContextMenuItem.TextTemplate
An item’s submenu DxContextMenu.SubMenuTemplate DxContextMenuItem.SubMenuTemplate

The following example defines submenu templates for the Text color and Background color menu items:

<div class="demo-preventsel target-container" tabindex="0"
     @oncontextmenu="@OnContextMenu"
     @oncontextmenu:preventDefault
     @onkeydown="@OnKeyDown">
    <p style="display: inline-block; text-align: center; margin: auto; color:@TextColor; background-color:@BackgroundColor">Lorem ipsum dolor sit amet, consectetur adipiscing elit. Mauris sit amet metus vel nisi blandit tincidunt vel efficitur purus. Nunc nec turpis tempus, accumsan orci auctor, imperdiet mauris. Fusce id purus magna.</p>
</div>

<DxContextMenu @ref="@ContextMenu" PositionTarget="#section-Templates .target-container" SizeMode="Params.SizeMode">
    <Items>
        <DxContextMenuItem Text="Text color">
            <SubMenuTemplate>
                <ColorPicker HeaderText="Text color" SelectedColor="@TextColor" ColorChanged="ChangeTextColor"/>
            </SubMenuTemplate>
        </DxContextMenuItem>
        <DxContextMenuItem Text="Background color">
            <SubMenuTemplate>
                <ColorPicker HeaderText="Background color" SelectedColor="@BackgroundColor" ColorChanged="@ChangeBackgroundColor"/>
            </SubMenuTemplate>
        </DxContextMenuItem>
        <DxContextMenuItem Text="Reset colors" Click="@ResetColors" BeginGroup="true"
                           Enabled="@(BackgroundColor != UnsetValue || TextColor != UnsetValue)"/>
    </Items>
</DxContextMenu>

@code {
    const string UnsetValue = "unset";
    DxContextMenu ContextMenu { get; set; }
    private string TextColor { get; set; } = UnsetValue;
    private string BackgroundColor { get; set; } = UnsetValue;

    void ChangeTextColor(string color) {
        TextColor = color;
        ContextMenu.HideAsync();
    }
    void ChangeBackgroundColor(string color) {
        BackgroundColor = color;
        ContextMenu.HideAsync();
    }
    void ResetColors() {
        BackgroundColor = TextColor = UnsetValue;
        InvokeAsync(StateHasChanged);
    }
    async void OnContextMenu(MouseEventArgs args) {
        await ContextMenu.ShowAsync(args);
    }
    async void OnKeyDown(KeyboardEventArgs args) {
        if (args.Key == "F10" && args.ShiftKey)
            await ContextMenu.ShowAsync(ContextMenuPosition.Center);
    }
}

Context Menu Item Templates

Run Demo: Context Menu - Templates

Group Items

You can split context menu items into groups. To specify the start of a new item group, use the BeginGroup property.

<DxContextMenu>
    <Items>
        <DxContextMenuItem Text="Font">
            <Items>
                @* ... *@
            </Items>
        </DxContextMenuItem>
        <DxContextMenuItem Text="Size">
            <Items>
                @* ... *@
            </Items>
        </DxContextMenuItem>
        <DxContextMenuItem Text="Style">
            <Items>
                @* ... *@
            </Items>
        </DxContextMenuItem>
        <DxContextMenuItem Text="Clear Formatting" BeginGroup="true"></DxContextMenuItem>
    </Items>
</DxContextMenu>

A horizontal line separates groups:

ContextMenu Item Groups

Disable User Interaction

To disable a menu item, set its Enabled property to false. The following code snippet disables the Cut and Remove menu items.

<DxContextMenu>
    <Items>
        <DxContextMenuItem Text="Sort By" IconUrl="images/Sort_by.svg">
            <Items>
                @* ... *@
            </Items>
        </DxContextMenuItem>
        <DxContextMenuItem Text="Copy" IconUrl="images/Copy.svg" BeginGroup="true"></DxContextMenuItem>
        <DxContextMenuItem Text="Cut" IconUrl="images/Cut.svg" Enabled="false"></DxContextMenuItem>
        <DxContextMenuItem Text="Remove" IconUrl="images/Clear.svg" Enabled="false"></DxContextMenuItem>
        <DxContextMenuItem Text="Select All" BeginGroup="true"></DxContextMenuItem>
    </Items>
</DxContextMenu>

ContextMenu Item Enabled

Bound Mode

You can populate the Context Menu component with items from a data source.

Follow the steps below to bind Context Menu to data:

  1. Use the Data property to specify a data source. You can use different collection types:

    • Flat data (a collection of items organized as a single-level structure)
    • Hierarchical data (a collection of nested items)
  2. Add the DataMappings tag to the component’s markup.

  3. Create the DxContextMenuDataMapping instance and map item properties (BeginGroup, Enabled, and so on) to data source fields. Mappings are used to assign data from the source collection to the component’s data model.

    • For flat data collections, use the Key and ParentKey properties to create a hierarchy of items. If the Context Menu’s structure is linear, you can omit these properties.

    • For hierarchical data collections, the Children property is required to build the data model.

    You can create multiple DxContextMenuDataMapping instances to specify different mappings for different nesting levels. Use the Level property to specify the item level for which data mappings are applied.

The following code snippet loads context menu items from the TextFormattingMenu class. Each menu item has child items. The code specifies the Children, Text, IconUrl, and BeginGroup mappings to adjust the context menu data model to the specified data source.

<div style="@Formatting.GetStyleString()" class="demo-preventsel target-container" tabindex="0"
    @oncontextmenu="@OnContextMenu"
    @oncontextmenu:preventDefault
    @onkeydown="@OnKeyDown">
    @* ... *@
    <span style="display: inline-block; text-align: center; margin: auto;">Lorem ipsum dolor sit amet, consectetur adipiscing elit. Mauris sit amet metus vel nisi blandit tincidunt vel efficitur purus. Nunc nec turpis tempus, accumsan orci auctor, imperdiet mauris. Fusce id purus magna.</span>
    @* ... *@
</div>
@* ... *@
<DxContextMenu PositionTarget="#section-DataBinding .target-container" Data="@MenuItems" ItemClick="@ItemClick" SizeMode="Params.SizeMode" @ref="@ContextMenu">
    <DataMappings>
        <DxContextMenuDataMapping Children="Children"
                                  Text="Text"
                                  IconUrl="IconUrl"
                                  BeginGroup="BeginGroup"
                                  Enabled="Enabled" />
    </DataMappings>
</DxContextMenu>

@code {
    List<TextFormattingMenuItem> menuItems;
    List<TextFormattingMenuItem> MenuItems => menuItems = menuItems ?? TextFormattingMenu.ContextMenuItems(Formatting);
    DxContextMenu ContextMenu { get; set; }
    TextFormatting Formatting { get; set; } = new TextFormatting();

    void ItemClick(ContextMenuItemClickEventArgs args) {
        ((TextFormattingMenuItem)args.ItemInfo.DataItem).Click();
    }
    async void OnContextMenu(MouseEventArgs args) {
        await ContextMenu.ShowAsync(args);
    }
    async void OnKeyDown(KeyboardEventArgs args) {
        if (args.Key == "F10" && args.ShiftKey)
            await ContextMenu.ShowAsync(ContextMenuPosition.Center);
    }
}

Data Binding

Run Demo: Context Menu - Data Binding Watch Video: Data Binding in Navigation Components

Note

If you bind the Context Menu component with a nonempty Items collection to a data source, unbound data is lost. Bound data overwrites all the items added to the Items collection.

You can also bind the Context Menu component to Grid elements. Refer to the following example for more information.

Watch Video: Grid - Add the Context Menu

Customize Items

To specify an item’s name, use the Name property.

The table below lists API members that allow you to customize item appearance.

Member Description
Text Specifies the text of a navigation component’s item. Map this property to a data source field.
IconCssClass Specifies the name of a CSS class applied to the icon of the navigation component’s item. Map this property to a data source field.
IconUrl Specifies the URL of a navigation component’s item icon. Map this property to a data source field.
Visible Specifies visibility of the navigation component’s item.

Group Items

You can split context menu items into groups. A horizontal line separates groups:

ContextMenu Item Groups

To specify the start of a new item group, use the BeginGroup property.

<div style="@Formatting.GetStyleString()" class="demo-preventsel target-container" tabindex="0"
    @oncontextmenu="@OnContextMenu"
    @oncontextmenu:preventDefault
    @onkeydown="@OnKeyDown">
    @* ... *@
    <span style="display: inline-block; text-align: center; margin: auto;">Lorem ipsum dolor sit amet, consectetur adipiscing elit. Mauris sit amet metus vel nisi blandit tincidunt vel efficitur purus. Nunc nec turpis tempus, accumsan orci auctor, imperdiet mauris. Fusce id purus magna.</span>
    @* ... *@
</div>
@* ... *@
<DxContextMenu PositionTarget="#section-DataBinding .target-container" Data="@MenuItems" ItemClick="@ItemClick" SizeMode="Params.SizeMode" @ref="@ContextMenu">
    <DataMappings>
        <DxContextMenuDataMapping Children="Children"
                                  Text="Text"
                                  IconUrl="IconUrl"
                                  BeginGroup="BeginGroup"
                                  Enabled="Enabled" />
    </DataMappings>
</DxContextMenu>

@code {
    List<TextFormattingMenuItem> menuItems;
    List<TextFormattingMenuItem> MenuItems => menuItems = menuItems ?? TextFormattingMenu.ContextMenuItems(Formatting);
    DxContextMenu ContextMenu { get; set; }
    TextFormatting Formatting { get; set; } = new TextFormatting();

    void ItemClick(ContextMenuItemClickEventArgs args) {
        ((TextFormattingMenuItem)args.ItemInfo.DataItem).Click();
    }
    async void OnContextMenu(MouseEventArgs args) {
        await ContextMenu.ShowAsync(args);
    }
    async void OnKeyDown(KeyboardEventArgs args) {
        if (args.Key == "F10" && args.ShiftKey)
            await ContextMenu.ShowAsync(ContextMenuPosition.Center);
    }
}

Handle Item Click

The following API members allow you to specify click handlers for context menu items:

Member Description
ItemClick Specifies a common handler for all items.
Click Specifies handlers for individual items.

The following code snippet specifies a common click handler for all menu items. When an item is clicked in the menu, the item’s text is displayed in the header.

<div class="card-header">
    @if (ClickedItem != null) {
        <span>Clicked item: <b>@ClickedItem</b></span>
    }
    else {
        <span>Clicked item: None</span>
    }
</div>

<DxContextMenu ItemClick="@OnItemClick">
    <Items>
        <DxContextMenuItem Text="Sort By" IconUrl="images/Sort_by.svg">
            <Items>
                <DxContextMenuItem Text="Name"></DxContextMenuItem>
                <DxContextMenuItem Text="Size"></DxContextMenuItem>
                <DxContextMenuItem Text="Type"></DxContextMenuItem>
            </Items>
        </DxContextMenuItem>
        @* ... *@
    </Items>
</DxContextMenu>

@code {
    string ClickedItem { get; set; }

    void OnItemClick(ContextMenuItemClickEventArgs args) {
        ClickedItem = args.ItemInfo.Text;
    }
}

ContextMenu Handle Click

Show/Hide Context Menu

To display a context menu, handle an event (for example, contextMenu) and call one of the ShowAsync methods:

<div style="height: 200px;"  
     @oncontextmenu="((e) => ContextMenu.ShowAsync(e))" 
     @oncontextmenu:preventDefault>
    <span style="font-weight: 600">RIGHT-CLICK TO SHOW THE CONTEXT MENU</span>
</div>

<DxContextMenu @ref="@ContextMenu">
    <Items>
        <DxContextMenuItem Text="Copy" />
        <DxContextMenuItem Text="Cut" />
        <DxContextMenuItem Text="Remove" />
    </Items>
</DxContextMenu>

@code {
    DxContextMenu ContextMenu { get; set; }
}

You can specify the PositionTarget property to display a context menu at the edge of the target UI element. Refer to the property description for more information.

The context menu closes when a user clicks outside its boundaries or clicks a menu item that does not have child items. Call the HideAsync() method to close the context menu in code. The following code example demonstrates an ItemClick event handler that closes the menu in response to a click on the SortBy root item:

<DxContextMenu @ref="@ContextMenu" ItemClick="@OnItemClick">
    <Items>
        <DxContextMenuItem Name="SortBy" Text="Sort By">
            <Items>
                <DxContextMenuItem Text="Name"></DxContextMenuItem>
                <DxContextMenuItem Text="Size"></DxContextMenuItem>
                <DxContextMenuItem Text="Type"></DxContextMenuItem>
            </Items>
        </DxContextMenuItem>
    </Items>
</DxContextMenu>

@code {
    DxContextMenu ContextMenu { get; set; }

    void OnItemClick(ContextMenuItemClickEventArgs args) {
        if(args.ItemInfo.Name == "SortBy") {
            ContextMenu.HideAsync();
        }
    }
}

Checked Items

Use the IconUrl or IconCssClass property to implement dynamically checked items.

Run Demo: Context Menu — Data Binding

<DxContextMenu ItemClick="@OnItemClick" >
    <Items>
        <DxContextMenuItem Text="Sort By" IconUrl="/images/sort.svg">
            <Items>
                <DxContextMenuItem Text="Name" IconUrl="@GetChecked("Name")" />
                <DxContextMenuItem Text="Size" IconUrl="@GetChecked("Size")" />
                <DxContextMenuItem Text="Type" IconUrl="@GetChecked("Type")" />
            </Items>
        </DxContextMenuItem>
        <DxContextMenuItem Text="Copy" IconUrl="/images/copy.svg" BeginGroup="true" />
        <DxContextMenuItem Text="Cut" IconUrl="/images/cut.svg" />
        <DxContextMenuItem Text="Remove" IconUrl="/images/clear.svg" />
        <DxContextMenuItem Text="Select All" BeginGroup="true" />
    </Items>
</DxContextMenu>

@code {
    string SortBy { get; set; }

    void OnItemClick(ContextMenuItemClickEventArgs args) {
        if (args.ItemInfo.Text == "Name" || args.ItemInfo.Text == "Size" || args.ItemInfo.Text == "Type")
            SortBy = args.ItemInfo.Text;
    }
    string GetChecked(string ItemText) {
        return (ItemText == SortBy) ? "/images/check.svg" : null;
    }
}

ContextMenu Items

Keyboard Navigation

The DevExpress Blazor Context Menu component supports keyboard shortcuts that allow users to access every UI element and navigate through menu and submenu items. Keyboard navigation is implemented both on the client and server.

The following shortcut keys are available:

Shortcut Keys Description
Shift + F10, Menu Opens the context menu if the menu’s owner element has focus.
End Moves focus to the last menu/submenu item.
Home Moves focus to the first menu/submenu item.
Down Arrow Focuses the first item of the main menu or moves focus to the next menu item.
Up Arrow Focuses the last menu item of the main menu or moves focus to the previous menu item.
Right Arrow For items with child items: Opens a submenu and moves focus to its first item.
Left Arrow For main menu items with child items: Opens a submenu and moves focus to its last item.
Left Arrow, Esc For submenu items: Closes the submenu and moves focus to the corresponding parent item.
Enter, Space For items without child items: Invokes a click event handler for the focused menu item and closes the context menu.
For items with child items: Invokes a click event handler for the focused menu item, opens a submenu, and moves focus to its first item.
For templated items: Moves focus to the first focusable element within the template.
Esc Closes the context menu and returns focus to the menu owner element.
Esc, Tab For templates within menu items: Moves focus to the corresponding menu item.
Tab, Shift + Tab Closes the context menu and moves focus to the next or previous focusable page element.

Context Menu - Keyboard navigation

Run Demo: Context Menu

Troubleshooting

If a Blazor application throws unexpected exceptions, refer to the following help topic: Troubleshooting.

Inheritance

See Also