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INumericMeasureUnitsCalculator.CalculateMeasureUnit(IEnumerable<Series>, Double, Int32, Double, Double, Double, Double) Method

Calculates the numeric measurement unit that an axis should use for display.

Namespace: DevExpress.Xpf.Charts

Assembly: DevExpress.Xpf.Charts.v23.2.dll

NuGet Package: DevExpress.Wpf.Charts

Declaration

double CalculateMeasureUnit(
    IEnumerable<Series> series,
    double axisLength,
    int pixelsPerUnit,
    double visualMin,
    double visualMax,
    double wholeMin,
    double wholeMax
)

Parameters

Name Type Description
series IEnumerable<Series>

All Series associated with the axis.

axisLength Double

The length of the axis’s current visual range in pixels.

pixelsPerUnit Int32

The minimum count of pixels that series require to draw their points correctly.

visualMin Double

The visual range’s minimum value.

visualMax Double

The visual range’s maximum value.

wholeMin Double

The whole range’s minimum value.

wholeMax Double

The whole range’s maximum value.

Returns

Type Description
Double

The calculated measurement unit.

Remarks

For example, bars can overlap each other if the calculated measurement unit covers fewer pixels on the axis than the pixelPerUnit parameter specifies.

Example

The automatic numeric scale options provide the capability to use a custom measurement unit calculator to determine the current measurement unit if the predefined one does not fit your requirements. Design a class that implements the INumericMeasureUnitsCalculator interface and assign it to the AutomaticNumericScaleOptions.AutomaticMeasureUnitsCalculator property to use a custom measurement units calculation algorithm:

public class CustomAutomaticNumericMeasureUnitsCalculator : INumericMeasureUnitsCalculator {
    public double CalculateMeasureUnit(
        IEnumerable<Series> series, 
        double axisLength, int pixelsPerUnit, 
        double visualMin, double visualMax, 
        double wholeMin, double wholeMax
    ) {
        double rawMeasureUnit = (visualMax - visualMin) * pixelsPerUnit / axisLength;
        return Math.Pow(10, GetDigitCount((int)Math.Abs(rawMeasureUnit)));
    }

    private static readonly int[] valueStops = {
        9, 99, 999, 9999, 99999, 999999, 9999999,
        99999999, 999999999, Int32.MaxValue
    };
    private static int GetDigitCount(int value) {
        for (int i = 0; ; i++)
            if (value <= valueStops[i])
                return i + 1;
    }
}
See Also