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TileControl.ItemContentAnimation Property

Gets or sets the frame animation effect applied to all TileItem within the current TileControl.

Namespace: DevExpress.XtraEditors

Assembly: DevExpress.XtraEditors.v24.2.dll

Declaration

[DefaultValue(TileItemContentAnimationType.Default)]
[DXCategory("Appearance")]
public TileItemContentAnimationType ItemContentAnimation { get; set; }

Property Value

Type Default Description
DevExpress.XtraEditors.TileItemContentAnimationType Default

A TileItemContentAnimationType enumerator value specifying the frame animation effect applied to all TileItem within the current TileControl.

Remarks

TileItems support frame animation feature. Tiles animation is a repeated sequence of TileItemFrame objects. Each of them contains its own TileItemFrame.Elements collection that is used to build content for a specific frame. By default, frames are changed with a bottom-to-top animation effect. Use the TileItemFrame.Animation property to specify which animation effect should be used to display a TileControl. Use the TileItem.ContentAnimation and ItemContentAnimation properties to set an animation effect common to all frames within a tile or to all tiles within a TileControl respectively.

The figure below illustrates a Random Segmented Fade animation effect, applied to the TileItem.

TileControl - RandomSegmentedFade

To specify what TileControl‘s content should remain unchanged, use the TileItemFrame.AnimateText, TileItemFrame.AnimateImage and TileItemFrame.AnimateBackgroundImage properties.

See the Tile Animation topic to learn more.

See Also