TileControl.AllowGlyphSkinning Property

Gets or sets whether glyphs in tiles should be painted using the tile foreground colors.

Namespace: DevExpress.XtraEditors

Assembly: DevExpress.XtraEditors.v20.1.dll

Declaration

[DefaultValue(false)]
[DXCategory("Appearance")]
public bool AllowGlyphSkinning { get; set; }
<DefaultValue(False)>
<DXCategory("Appearance")>
Public Property AllowGlyphSkinning As Boolean

Property Value

Type Default Description
Boolean

false

true, if glyphs in tiles should be painted using the tile foreground colors; otherwise, false.

Remarks

The glyph skinning feature allows you to fill tile glyphs using a hue specified by a tile foreground color. The AllowGlyphSkinning property allows you to enable/disable glyph skinning for all tiles at once. For each tile, you can override this setting using the TileItem.AllowGlyphSkinning property.

For the best visual results, we recommend using grayscale icons with the glyph skinning feature. The DevExpress Image Gallery and Context-Dependent Images provides a set of grayscale icons, which can be freely used in your application.

Image Gallery - Grayscale Icons

See the Glyph Skinning topic to learn more.

Implements

DevExpress.XtraEditors.ITileControl.AllowGlyphSkinning
See Also