BaseEdit.MenuManager Property

Gets or sets an object that controls the look and feel of the popup menus.

Namespace: DevExpress.XtraEditors

Assembly: DevExpress.XtraEditors.v20.1.dll

Declaration

[DefaultValue(null)]
[DXCategory("BarManager")]
public IDXMenuManager MenuManager { get; set; }
<DefaultValue(Nothing)>
<DXCategory("BarManager")>
Public Property MenuManager As IDXMenuManager

Property Value

Type Default Description
DevExpress.Utils.Menu.IDXMenuManager

null

An object that controls the look and feel of the popup menus.

Remarks

The MenuManager property allows you to specify the IDXMenuManager object used to control the look and feel of popup menus. If this property is set to null, the editor's popup menus will be painted by the editor itself. Otherwise, the IDXMenuManager object will be responsible for painting the menus.

Currently, the IDXMenuManager interface is implemented by the BarManager component which is part of the DevExpress Ribbon, Menu and Docking Library.

If the MenuManager property is set to an instance of the BarManager component, the appearance of popup menus is specified by the current look-and-feel settings. These settings can be changed via the BarAndDockingController.LookAndFeel and BarAndDockingController.PaintStyleName properties of the bar and docking controller used by the bar manager.

The following images show a PictureEdit control's menus painted using various schemes imposed by the associated bar manager:

Skin (DevExpress Style)

PictureEdit_Menu_Skin_DevExpressStyle

UltraFlat

PictureEdit_Menu_UltraFlat

WindowsXP

PictureEdit_Menu_WindowsXP

Office2000

PictureEdit_Menu_Office2000

Office2003

PictureEdit_Menu_Office2003

See Also