TileItemFrame.Interval Property

Gets or sets a period of time that will elapse before the current TileItemFrame is changed to the next one.

Namespace: DevExpress.XtraEditors

Assembly: DevExpress.XtraEditors.v20.1.dll

Declaration

[DefaultValue(0)]
[XtraSerializableProperty]
public int Interval { get; set; }
<DefaultValue(0)>
<XtraSerializableProperty>
Public Property Interval As Integer

Property Value

Type Default Description
Int32

0

An Int32 value specifying a period of time that will elapse before the current TileItemFrame is changed to the next one.

Remarks

TileItemFrames support the frame animation feature. A frame animation is a sequence of TileItemFrames changed after a specific period of time. Use the TileItem.FrameAnimationInterval property to set the same display time for each frame within the current TileItemFrame. To set a display time for every individual frame, use the Interval property.

Tile animation starts as soon as an application window is fully invalidated and shown. Use the TileControl.SuspendAnimation/TileControl.ResumeAnimation properties to pause/resume animation within the entire tile control.

You can access and modify a collection of frames used by the current TileItemFrame via the TileItem.Frames property.

See the Tile Animation topic to learn more.

See Also