TileItemElement.ImageIndex Property
Gets or sets an index of the image used as the current TileItemElement‘s glyph.
Namespace: DevExpress.XtraEditors
Assembly: DevExpress.XtraEditors.v24.2.dll
Declaration
[Browsable(false)]
[DefaultValue(-1)]
[DXCategory("Appearance")]
[ImageList("Images")]
public int ImageIndex { get; set; }
Property Value
Type | Default | Description |
---|---|---|
Int32 | -1 | An Int32 value indicating the index of the image used as the current TileItemElement‘s glyph. |
Remarks
You can set a TileItemElement‘s glyph in two ways. The simplest and most common scenario is using the TileItemElement.Image property, which sets an image explicitly. The alternate way is creating an image collection and assigning it to the TileControl.Images property. When that is done, you can use the ImageIndex property to choose the position of the image within the TileControl.Images collection which will be used as the TileItemElement‘s glyph.
See Also