TileCustomDrawEventArgs.ShouldDrawHoveredOverlay Property
In This Article
Gets whether the tile should display a hovered overlay.
Namespace: DevExpress.XtraEditors
Assembly: DevExpress.XtraEditors.v24.2.dll
NuGet Package: DevExpress.Win.Navigation
#Declaration
#Property Value
Type | Description |
---|---|
Boolean |
|
#Remarks
When the ShouldDrawHoveredOverlay
property returns true
, you can draw your custom overlay for the hovered state or use the e.DrawHoveredOverlay method to draw the default overlay.
Note
The Should
property returns true
when the Tiletrue
and the Appearance.
property is not specified.
The following code snippet demonstrates the default drawing algorithm:
void tileView1_CustomDrawTile(object sender, TileViewItemCustomDrawEventArgs e) {
switch (e.DrawingProcess) {
case TileViewItemCustomDrawProcess.DrawTile:
if (e.ShouldDrawBackground)
e.DrawBackground();
if (e.ShouldDrawContent)
e.DrawContent();
if (e.ShouldDrawHoveredOverlay)
e.DrawHoveredOverlay();
if (e.ShouldDrawDisabledOverlay)
e.DrawDisabledOverlay();
if (e.ShouldDrawBorder)
e.DrawBorder();
if (e.ShouldDrawCheckMark)
e.DrawCheckMark();
break;
case TileViewItemCustomDrawProcess.DrawCheckMark:
e.DefaultDraw();
break;
case TileViewItemCustomDrawProcess.DrawSelection:
e.DefaultDraw();
break;
}
e.Handled = true;
}
See Also