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ImageTileDataProvider Class

Provides the map with image tiles.

Namespace: DevExpress.Xpf.Map

Assembly: DevExpress.Xpf.Map.v24.2.dll

NuGet Package: DevExpress.Wpf.Map

#Declaration

public class ImageTileDataProvider :
    MapTileDataProviderBase

#Remarks

This provider allows you to load image tiles created at runtime from almost any source.

To use the Image Tile Data Provider, assign a ImageTileDataProvider object to the ImageLayer.DataProvider property.

Specify the TileSource property to configure the provider’s image tile source.

#Example

This example shows how to use an ImageTileDataProvider instance to generate map tiles.

#Markup

<Window
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:DXMapInMemoryTileProvider"
        xmlns:dxm="http://schemas.devexpress.com/winfx/2008/xaml/map" 
        x:Class="DXMapInMemoryTileProvider.MainWindow"
        mc:Ignorable="d"
        Title="MainWindow" Height="450" Width="800">
    <Grid>
        <dxm:MapControl>
            <dxm:ImageLayer x:Name="imageLayer"/>
        </dxm:MapControl>
    </Grid>
</Window>

#Code-Behind

using DevExpress.Xpf.Map;
using System;
using System.Globalization;
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Imaging;
namespace DXMapInMemoryTileProvider {
    /// <summary>
    /// Interaction logic for MainWindow.xaml
    /// </summary>
    public partial class MainWindow : Window {
        public MainWindow() {
            InitializeComponent();
            ImageTileDataProvider tileDataProvider = new ImageTileDataProvider();
            tileDataProvider.TileSource = new SimpleTileGenerator();
            this.imageLayer.DataProvider = tileDataProvider;
        }
    }
    public class SimpleTileGenerator : ImageTileSource {
        Random rnd = new Random();
        public override string Name => nameof(SimpleTileGenerator);
        public override ImageSource GetImageSource(long x, long y, int level, Size size) {
            DrawingVisual drawingVisual = new DrawingVisual();
            using (DrawingContext drawingContext = drawingVisual.RenderOpen()) {
                FormattedText text = new FormattedText($"{x}:{y}:{level}", new CultureInfo("en-us"),
                                     FlowDirection.LeftToRight, new Typeface("Arial"), 14, Brushes.Black);
                drawingContext.DrawRectangle(new SolidColorBrush(Color.FromArgb(128, (byte)rnd.Next(255),
                                                                        (byte)rnd.Next(255), (byte)rnd.Next(255))), null, 
                                                                        new Rect(new Point(), size));
                drawingContext.DrawText(text, new Point(5, 5));
                drawingContext.Close();
            }
            RenderTargetBitmap bmp = new RenderTargetBitmap((int)size.Width, (int)size.Height, 96, 96, PixelFormats.Pbgra32);
            bmp.Render(drawingVisual);
            return bmp;
        }
        protected override MapDependencyObject CreateObject() {
            return new SimpleTileGenerator();
        }
    }
}
See Also