ClearSavedActions()
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Clears all the saved actions.
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CopyItems(IEnumerable<MapItem>, VectorItemsLayer)
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Copies the specified map items to the target layer.
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CreateItem(CreatableMapItemKind, MapPoint)
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Creates an item of the specified type at the defined screen point.
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Dispose()
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Disposes of the current object.
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Equals(Object, Object)
static
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Determines whether the specified object instances are considered equal.
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Equals(Object)
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Determines whether the specified object is equal to the current object.
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FinishItem()
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Finishes the current edit or create operation.
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GetHashCode()
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Serves as the default hash function.
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GetType()
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Gets the Type of the current instance.
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InsertItemPoint(IEditableItem, CoordPoint, Int32, Int32)
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Inserts a new point to a map item’s contour.
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InsertItemPoint(IEditableItem, MapPoint, Int32, Int32)
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Inserts a new point to a map item’s contour.
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MemberwiseClone()
protected
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Creates a shallow copy of the current Object.
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Redo()
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Repeats the last undone action.
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ReferenceEquals(Object, Object)
static
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Determines whether the specified Object instances are the same instance.
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RemoveItemPoint(IEditableItem, Int32, Int32)
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Removes a map item’s contour point.
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RemoveItems(IEnumerable<MapItem>)
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Removes the specified items.
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ResetEditMode()
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Resets the Map Editor‘s edit mode (sets the EditMode property to None).
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RotateItems(IEnumerable<MapItem>, Double)
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Rotates the items at the specified angle.
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ScaleItems(IEnumerable<MapItem>, Double, Double, MapPoint)
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Scales the map items.
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ScaleItems(IEnumerable<MapItem>, Double, Double, TransformOrigin)
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Scales the map items.
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SetCreateMode(CreatableMapItemKind)
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Enables the Map Editor‘s Create mode. In this mode, you can create map items of the specified type.
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SetEditMode()
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Sets the mode that allows end users to edit map items.
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SetTransformMode(MapItemTransform)
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Enables the Map Editor‘s Transformation mode. In this mode, you can transform map items.
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SimplifyItems(ShapeSimplifierBase, IEnumerable<MapItem>, Double)
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Reduces the number of vertices that form the vector layer’s items with the specified simplification algorithm and tolerance.
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SimplifyItems(IEnumerable<MapItem>, Double)
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Reduces the number of vertices that form the vector layer’s items with specified tolerance.
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ToString()
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Returns the textual representation of the MapEditor.
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TranslateItems(IEnumerable<MapItem>, Double, Double)
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Translates items at the specified offset.
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Undo()
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Undoes the last edit action.
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UpdateItemPoint(IEditableItem, CoordPoint, Int32, Int32)
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Updates a map item’s contour point coordinates.
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UpdateItemPoint(IEditableItem, MapPoint, Int32, Int32)
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Updates a map item’s contour point coordinates.
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