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V25.1
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    ImageTileDataProvider Class

    Provides the map with image tiles.

    Namespace: DevExpress.XtraMap

    Assembly: DevExpress.XtraMap.v25.1.dll

    NuGet Package: DevExpress.Win.Map

    #Declaration

    public class ImageTileDataProvider :
        MapTileDataProviderBase

    #Remarks

    This provider allows you to load images tiles created at runtime from almost any source.

    To use the Image Tile Data Provider, assign a ImageTileDataProvider object to the ImageLayer.DataProvider property.

    Specify the TileSource property to configure the provider’s image tile source.

    #Example

    This example shows how to use an ImageTileDataProvider instance to generate map tiles.

    using DevExpress.XtraMap;
    using System;
    using System.Drawing;
    using System.Windows.Forms;
    
    namespace InMemoryTileProvider {
        public partial class Form1 : Form {
            public Form1() {
                InitializeComponent();
            }
            private void Form1_Load(object sender, EventArgs e) {
                ImageTileDataProvider tileDataProvider = new ImageTileDataProvider();
                tileDataProvider.TileSource = new SimpleTileGenerator();
                this.imageLayer1.DataProvider = tileDataProvider;
            }
            public class SimpleTileGenerator : IImageTileSource {
                readonly Font font = new Font("Arial", 10);
                Random rnd = new Random();
                public bool CanDisposeSourceImage => true;
                public string Name => nameof(SimpleTileGenerator);
                public Image GetImage(int x, int y, int level, Size size) {
                    Bitmap bitmap = new Bitmap(size.Width, size.Height);
                    using (Graphics gr = Graphics.FromImage(bitmap)) {
                        gr.Clear(Color.FromArgb(128, rnd.Next(255),
                                rnd.Next(255), rnd.Next(255)));
                        gr.DrawString(string.Format("{0} {1} {2}", x, y, level),
                               font, Brushes.Black, new PointF(5, 5));
                    }
                    return bitmap;
                }
            }
        }
    }
    
    See Also