MapPointer.Angle Property
Gets or sets the map item’s rotation angle in radians.
Namespace: DevExpress.XtraMap
Assembly: DevExpress.XtraMap.v24.1.dll
NuGet Package: DevExpress.Win.Map
Declaration
Property Value
Type | Default | Description |
---|---|---|
Double | 0 | An angle in radians. |
Remarks
The angle is measured starting from a vertical line clockwise. The MapPointer.Location property value is used as a center point for transformation.
Example
The following example shows how to customize the map pushpin appearance.
Use the MapPointer.SvgImage property to specify the pushpin glyph. To define its size, use the MapPointer.SvgImageSize property.
To apply a specific color depending on the item state (“Selected”, “Highlighted”, “Normal”), use the MapPointer.SvgPaletteProvider property.
Set the
Angle
property to rotate the pushpin.
using System;
using System.Drawing;
using System.Windows.Forms;
using DevExpress.Utils.Design;
using DevExpress.Utils.Svg;
using DevExpress.XtraMap;
private void Form1_Load(object sender, EventArgs e) {
VectorItemsLayer vectorLayer = new VectorItemsLayer();
mapControl1.Layers.Add(vectorLayer);
MapItemStorage storage = new MapItemStorage();
vectorLayer.Data = storage;
vectorLayer.EnableSelection = true;
vectorLayer.EnableHighlighting = true;
MapPushpin pushpin = new MapPushpin();
pushpin.Angle = 0.7854;
pushpin.SvgImage = SvgImage.FromFile(GetRelativePath("arrow.svg"));
pushpin.SvgImageSize = new Size(64, 64);
pushpin.Location = new GeoPoint(47, -35);
pushpin.SvgPaletteProvider = new SvgPaletteProvider();
storage.Items.Add(pushpin);
}
public class SvgPaletteProvider : IMapSvgPaletteProvider {
ISvgPaletteProvider IMapSvgPaletteProvider.GetSvgPalette(MapElementState state) {
SvgPalette svgPalette = new SvgPalette();
// .st0 is the name of the CSS class used in the pushpin's SVG image.
if ((state & MapElementState.Highlighted) == MapElementState.Highlighted)
svgPalette.Colors.Add(new SvgColor("st0", Color.Yellow));
if ((state & MapElementState.Selected) == MapElementState.Selected)
svgPalette.Colors.Add(new SvgColor("st0", Color.Green));
if ((state & MapElementState.Normal) == MapElementState.Normal)
svgPalette.Colors.Add(new SvgColor("st0", Color.Blue));
return svgPalette;
}
}
The example above uses the SVG image (arrow.svg) with the following markup:
<?xml version='1.0' encoding='UTF-8'?>
<svg viewBox="-4 -4 32 32" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<g id="Layer_1" transform="translate(-4, -4)" style="enable-background:new 0 0 32 32">
<g id="Arrow2Up">
<style type="text/css">
.st0{fill:#B2B2B2;}
</style>
<polygon points="28,16 16,4 4,16 6.8,18.8 14,11.7 14,28 18,28 18,11.7 25.2,18.8" class="st0"/>
</g>
</g>
</svg>