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V26.1
  • IImageTileSource.GetImage(Int32, Int32, Int32, Size) Method

    Returns an image by the specified indices at a given map control zoom level.

    Namespace: DevExpress.XtraMap

    Assembly: DevExpress.XtraMap.v26.1.dll

    NuGet Package: DevExpress.Win.Map

    Declaration

    Image GetImage(
        int x,
        int y,
        int level,
        Size size
    )

    Parameters

    Name Type Description
    x Int32

    The tile x-index.

    y Int32

    The tile y-index.

    level Int32

    The map control’s zoom level.

    size Size

    The tile size.

    Returns

    Type
    Image

    Example

    This example shows how to use an ImageTileDataProvider instance to generate map tiles.

    using DevExpress.XtraMap;
    using System;
    using System.Drawing;
    using System.Windows.Forms;
    
    namespace InMemoryTileProvider {
        public partial class Form1 : Form {
            public Form1() {
                InitializeComponent();
            }
            private void Form1_Load(object sender, EventArgs e) {
                ImageTileDataProvider tileDataProvider = new ImageTileDataProvider();
                tileDataProvider.TileSource = new SimpleTileGenerator();
                this.imageLayer1.DataProvider = tileDataProvider;
            }
            public class SimpleTileGenerator : IImageTileSource {
                readonly Font font = new Font("Arial", 10);
                Random rnd = new Random();
                public bool CanDisposeSourceImage => true;
                public string Name => nameof(SimpleTileGenerator);
                public Image GetImage(int x, int y, int level, Size size) {
                    Bitmap bitmap = new Bitmap(size.Width, size.Height);
                    using (Graphics gr = Graphics.FromImage(bitmap)) {
                        gr.Clear(Color.FromArgb(128, rnd.Next(255),
                                rnd.Next(255), rnd.Next(255)));
                        gr.DrawString(string.Format("{0} {1} {2}", x, y, level),
                               font, Brushes.Black, new PointF(5, 5));
                    }
                    return bitmap;
                }
            }
        }
    }
    
    See Also