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V25.1
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    PictureFill.TileFlip Property

    Specifies how to mirror tiles when a texture fill is applied (the Stretch property is false).

    Namespace: DevExpress.XtraRichEdit.API.Native

    Assembly: DevExpress.RichEdit.v25.1.Core.dll

    NuGet Package: DevExpress.RichEdit.Core

    #Declaration

    TileFlipType TileFlip { get; set; }

    #Property Value

    Type Description
    TileFlipType

    An enumeration member that specifies the mirror type.

    Available values:

    Name Description Example
    None

    Tiles are not flipped.

    SpreadsheetTileFlip_None

    Horizontal

    Flips tiles horizontally.

    SpreadsheetTileFlip_Horizontal

    Vertical

    Flips tiles vertically.

    SpreadsheetTileFlip_Vertical

    Both

    Flips tiles both horizontally and vertically.

    SpreadsheetTileFlip_HorizontalAndVertical

    #Remarks

    The example below shows to use a picture as texture to fill a rectangle.

    Rich_TextureFill

    // Create a rectangle.
    Shape rectangle = document.Shapes.InsertShape(document.Range.Start, ShapeGeometryPreset.Rectangle, new RectangleF(300, 200, 500, 350));
    // Use a picture to fill the rectangle.
    rectangle.Fill.SetPictureFill(DocumentImageSource.FromFile("PictureFill_Leaf.png"));
    // Access picture fill settings.
    PictureFill pictureFill = rectangle.Fill.PictureFill;
    // Tile the picture as texture.
    pictureFill.Stretch = false;
    // Scale the picture to 50% of its original size.
    pictureFill.ScaleX = 0.5f;
    pictureFill.ScaleY = 0.5f;
    // Specify the first tile position.
    pictureFill.TileAlign = TileAlignType.TopLeft;
    // Specify the mirror type for tiles.
    pictureFill.TileFlip = TileFlipType.Vertical;
    
    See Also