TcxEditingControl.BufferedPaint Property
Determines whether the control’s image is rendered directly in the window or is first painted to an in-memory bitmap.
Declaration
property BufferedPaint: Boolean read; write;
Property Value
Type |
---|
Boolean |
Remarks
When the BufferedPaint property is false, the control paints itself directly in the window. When BufferedPaint is true, the control paints itself to an in-memory bitmap that is then used to paint the window. Double buffering reduces the amount of flickering when the control repaints, but is more memory intensive.
See Also