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TcxEditingControl.BufferedPaint Property

Determines whether the control’s image is rendered directly in the window or is first painted to an in-memory bitmap.

Declaration

property BufferedPaint: Boolean read; write;

Property Value

Type
Boolean

Remarks

When the BufferedPaint property is false, the control paints itself directly in the window. When BufferedPaint is true, the control paints itself to an in-memory bitmap that is then used to paint the window. Double buffering reduces the amount of flickering when the control repaints, but is more memory intensive.

See Also