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RepositoryItemImageComboBox Class

Represents a repository item which holds settings specific to ImageComboBoxEdit controls.

Namespace: DevExpress.XtraEditors.Repository

Assembly: DevExpress.XtraEditors.v23.2.dll

NuGet Package: DevExpress.Win.Navigation


public class RepositoryItemImageComboBox :

The following members return RepositoryItemImageComboBox objects:


The RepositoryItemImageComboBox class provides properties and events specific to ImageComboBoxEdit controls. You can access these settings via the editor’s ImageComboBoxEdit.Properties property.

The class inherits various properties and events controlling the editor’s appearance, popup window related settings, etc. The introduced properties specific to image combo boxes include:

You have to create standalone repository items only to specify inplace editors for container controls.


The code below shows how to create a RepositoryItemImageComboBox object in code, add it to a GridControl object’s repository, and assign it to a GridColumn object.


using DevExpress.XtraEditors.Repository;
using DevExpress.XtraGrid.Columns;

private RepositoryItemImageComboBox repositoryItemImageComboBox;

repositoryItemImageComboBox = new RepositoryItemImageComboBox();
// It is assumed that the GridControl object is created in the designer.
repositoryItemImageComboBox.Items.AddRange(new DevExpress.XtraEditors.Controls.ImageComboBoxItem[] {
    new DevExpress.XtraEditors.Controls.ImageComboBoxItem("New", "New", 0),
    new DevExpress.XtraEditors.Controls.ImageComboBoxItem("Postponed", "Postponed", 1),
    new DevExpress.XtraEditors.Controls.ImageComboBoxItem("Fixed", "Fixed", 2),
    new DevExpress.XtraEditors.Controls.ImageComboBoxItem("Rejected", "Rejected", 3)
// It is assumed that the SvgImageCollection object is created in the designer.
repositoryItemImageComboBox.SmallImages = svgImageCollection1;
colStatus.ColumnEdit = repositoryItemImageComboBox;

The following code shows how to create an ImageComboBoxEdit control at runtime. In the custom AddItems method, several items are added using the ImageComboBoxItemCollection.Add method. For each item, we specify the caption, value and image index. The ImageCollection that stores images for items is created and populated at design time. It is assigned to the RepositoryItemImageComboBox.SmallImages property, providing images for items.

The ComboBoxEdit.SelectedIndexChanged event is used to display information on the selected item. The event handler displays the caption, value and index of the selected item in the form’s title.

The following image shows the form when the last item is selected.


using DevExpress.Utils;
using DevExpress.XtraEditors;
using DevExpress.XtraEditors.Controls;

//ImageCollection storing images for items
private DevExpress.Utils.ImageCollection imageCollection1;

//image combo box editor created at runtime
DevExpress.XtraEditors.ImageComboBoxEdit rtImageComboBox;

private void Form1_Load(object sender, EventArgs e) {
    rtImageComboBox = CreateImageComboBoxEdit(new Rectangle(220, 10, 120, 20), this);
    AddItems(rtImageComboBox, imageCollection1);
    //select the last item
    rtImageComboBox.SelectedIndex = rtImageComboBox.Properties.Items.Count - 1;

//create the editor
private ImageComboBoxEdit CreateImageComboBoxEdit(Rectangle bounds, Control container) {
    ImageComboBoxEdit editor = new ImageComboBoxEdit();
    editor.Bounds = bounds;
    editor.SelectedIndexChanged += new EventHandler(imageComboBoxEdit_SelectedIndexChanged);
    return editor;

//add items
private void AddItems(ImageComboBoxEdit editor, ImageCollection imgList) {
    for (int i = 0; i < 7; i++)
        editor.Properties.Items.Add(new ImageComboBoxItem("Item " + (i + 1).ToString(), i, i));
    editor.Properties.SmallImages = imgList;

//display information on the selected item
void imageComboBoxEdit_SelectedIndexChanged(object sender, EventArgs e) {
    ImageComboBoxEdit editor = sender as ImageComboBoxEdit;
    this.Text = "SelectedIndexChanged: index " + editor.SelectedIndex.ToString() +
        " / value " + editor.EditValue.ToString() + " / display text " + editor.Text;


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