Enables you to custom paint card field value cells
[DXCategory("CustomDraw")] public event RowCellCustomDrawEventHandler CustomDrawCardFieldValue
<DXCategory("CustomDraw")> Public Event CustomDrawCardFieldValue As RowCellCustomDrawEventHandler
The CustomDrawCardFieldValue event's data class is RowCellCustomDrawEventArgs. The following properties provide information specific to this event:
|Appearance||Gets the painted element's appearance settings. Inherited from CustomDrawEventArgs.|
|Bounds||Returns a value specifying limits for the drawing area. Inherited from CustomDrawEventArgs.|
|Cache||Provides methods to paint on drawing surfaces in GDI+ and DirectX modes. See DirectX hardware acceleration to learn more. Inherited from CustomDrawEventArgs.|
|Cell||Provides information on the painted cell.|
|CellValue||Gets the painted value or display text (depending on the event).|
|Column||Gets the column whose element is being painted.|
|DisplayText||Gets or sets the painted element's display text.|
|Graphics||A GDI+ drawing surface. Use the CustomDrawEventArgs.Cache property instead if you enable the DirectX hardware acceleration. Inherited from CustomDrawEventArgs.|
|Handled||Gets or sets a value specifying whether an event was handled and that the default element painting is therefore not required. Inherited from CustomDrawEventArgs.|
|RowHandle||Gets the handle of a painted element's row.|
The CustomDrawCardFieldValue event is raised before a cell is repainted. It enables you to paint the processed cell manually or to change its settings before it is painted. See the Custom Painting Basics and Custom Painting Scenarios topics for information on using custom draw events.
Do not change cell values, modify the control's layout, or change the control's object model in the events used for custom control painting. Actions that update the layout can cause the control to malfunction.