TransitionManager Properties
Allows you to implement animated transitions between control states.| Name | Description |
|---|---|
| CanRaiseEvents protected | Gets a value indicating whether the component can raise an event. Inherited from Component. |
| Container | Gets the IContainer that contains the Component. Inherited from Component. |
| DesignMode protected | Gets a value that indicates whether the Component is currently in design mode. Inherited from Component. |
| Events protected | Gets the list of event handlers that are attached to this Component. Inherited from Component. |
| FrameCount | Gets or sets the number of animation frames. |
| FrameInterval | Gets or sets the time between animation frames, in special units. |
| IsDisposing | Gets whether the TransitionManager is being disposed of. |
| IsTransition | Gets whether an animated transition between the start and end control states is in progress. |
| ShowWaitingIndicator | Gets or sets whether the wait/load indicator is displayed during animation. |
| Site | Gets or sets the ISite of the Component. Inherited from Component. |
| Transitions | Provides access to the collection of control state transitions. |
| UseDirectXPaint | Gets or sets whether the DirectX Hardware Acceleration is enabled for this Transition Manager. |
See Also