TransitionManager Members

Allows you to implement animated transitions between control states.

Constructors

Name Description
TransitionManager() Initializes a new instance of the TransitionManager class with the default settings.
TransitionManager(IContainer) Initializes a new instance of the TransitionManager class with the specified settings.

Properties

Name Description
CanRaiseEvents protected Gets a value indicating whether the component can raise an event. Inherited from Component.
Container Gets the IContainer that contains the Component. Inherited from Component.
DesignMode protected Gets a value that indicates whether the Component is currently in design mode. Inherited from Component.
Events protected Gets the list of event handlers that are attached to this Component. Inherited from Component.
FrameCount Gets or sets the number of animation frames.
FrameInterval Gets or sets the time between animation frames, in special units.
IsDisposing Gets whether the TransitionManager is being disposed of.
IsTransition Gets whether an animated transition between the start and end control states is in progress.
ShowWaitingIndicator Gets or sets whether the wait/load indicator is displayed during animation.
Site Gets or sets the ISite of the Component. Inherited from Component.
Transitions Provides access to the collection of control state transitions.
UseDirectXPaint Gets or sets whether the DirectX Hardware Acceleration is enabled for this Transition Manager.

Methods

Name Description
CreateObjRef(Type) Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. Inherited from MarshalByRefObject.
Dispose() Releases all resources used by the Component. Inherited from Component.
EndTransition() Finalizes the current animated state transition.
Equals(Object) Determines whether the specified object is equal to the current object. Inherited from Object.
Equals(Object, Object) static Determines whether the specified object instances are considered equal. Inherited from Object.
GetHashCode() Serves as the default hash function. Inherited from Object.
GetLifetimeService() Retrieves the current lifetime service object that controls the lifetime policy for this instance. Inherited from MarshalByRefObject.
GetService(Type) protected Returns an object that represents a service provided by the Component or by its Container. Inherited from Component.
GetTransition<T>(Control) Returns the type of the transition associated with the spceified control and converted to the specified type.
GetType() Gets the Type of the current instance. Inherited from Object.
InitializeLifetimeService() Obtains a lifetime service object to control the lifetime policy for this instance. Inherited from MarshalByRefObject.
MemberwiseClone() protected Creates a shallow copy of the current Object. Inherited from Object.
MemberwiseClone(Boolean) protected Creates a shallow copy of the current MarshalByRefObject object. Inherited from MarshalByRefObject.
ReferenceEquals(Object, Object) static Determines whether the specified Object instances are the same instance. Inherited from Object.
StartTransition(Control) Starts an animated state transition for the specified control.
StartWaitingIndicator(Control, IWaitingIndicatorProperties) Shows the wait indicator over the specified control using the specified properties.
StartWaitingIndicator(Control, WaitingAnimatorType) Shows the wait indicator of the specified type over the specified control.
StopWaitingIndicator() Hides the wait indicator.
ToString() Returns a String containing the name of the Component, if any. This method should not be overridden. Inherited from Component.

Events

Name Description
AfterTransitionEnds Serves as a notification event that an animated transition between a control's states is complete.
BeforeTransitionStarts Allows you to perform custom actions before a transition between control states starts, or allows you to cancel the transition.
CustomTransition Allows you to customize an animated state transition.
Disposed Occurs when the component is disposed by a call to the Dispose() method. Inherited from Component.
See Also