TransitionManager.UseDirectXPaint Property
Gets or sets whether the DirectX Hardware Acceleration is enabled for this Transition Manager.
Namespace: DevExpress.Utils.Animation
Assembly: DevExpress.Utils.v24.1.dll
NuGet Packages: DevExpress.Utils, DevExpress.Wpf.Core
Declaration
[DefaultValue(DefaultBoolean.Default)]
[DXCategory("Behavior")]
public DefaultBoolean UseDirectXPaint { get; set; }
Property Value
Type | Default | Description |
---|---|---|
DefaultBoolean | Default | A DefaultBoolean enumerator value that specifies whether or not this control employs the DirectX Hardware Acceleration. The DefaultBoolean.Default value is equivalent to DefaultBoolean.True if the static WindowsFormsSettings.ForceDirectXPaint method was called, or to DefaultBoolean.False otherwise. |
Available values:
Name | Description | Return Value |
---|---|---|
True | The value is true. |
|
False | The value is false. |
|
Default | The value is specified by a global option or a higher-level object. |
|
Remarks
You can also call the WindowsFormsSettings.ForceDirectXPaint method at the application’s startup to enable the DirectX Hardware Acceleration for all compatible DevExpress controls in the application.
Note
Only modify the UseDirectXPaint setting before the control’s handle is created. For instance, you can do this at design time, or in the form’s constructor.