SliceAndDiceLayoutAlgorithm Members
A class representing the Slice and Dice layout algorithm.Constructors
| Name | Description |
|---|---|
| SliceAndDiceLayoutAlgorithm() | Initializes a new instance of the SliceAndDiceLayoutAlgorithm class with default settings. |
Fields
| Name | Description |
|---|---|
| DirectionProperty static | Identifies the TreeMapLayoutAlgorithm.Direction dependency property. Inherited from TreeMapLayoutAlgorithm. |
| LayoutModeProperty static | Identifies the SliceAndDiceLayoutAlgorithm.LayoutMode dependency property. |
Properties
| Name | Description |
|---|---|
| Direction | Gets or sets the layout fill direction used by the algorithm. Inherited from TreeMapLayoutAlgorithm. |
| LayoutMode | Gets or sets the layout mode used to arrange items using this algorithm. |
| Owner | Returns an object’s owner. Inherited from TreeMapDependencyObject. |
Methods
| Name | Description |
|---|---|
| Calculate(IList<ITreeMapLayoutItem>, Size, Int32) | Arranges the specified list of tree map items. |
Events
| Name | Description |
|---|---|
| PropertyChanged | Occurs every time any of the TreeMapDependencyObject class properties has changed its value. Inherited from TreeMapDependencyObject. |
See Also