TcxCanvas.TextFlags Property
Specifies if specific GDI text draw modes are active.
#Declaration
property TextFlags: Longint read; write;
#Property Value
Type |
---|
Longint |
#Remarks
You can use this property to enable special text draw modes that text-related GDI methods have.
Flag | Description |
---|---|
ETO_CLIPPED | A text draw routine displays only the text that fits into a destination rectangle. A Text Note that the ETO_CLIPPED flag has no effect on Text |
ETO_OPAQUE | A text draw routine fills the destination rectangle with a solid color and draws text on top. This flag improves performance but does not allow you to blend text with the content of the canvas. |
ETO_RTLREADING | A text draw routine inverts the character order in a string. This flag has an effect only on locales where text has the right-to-left direction. Use this flag together with the Canvas |
ETO_GLYPH_INDEX | A text draw routine treats the specified string as an array of character glyph indexes in a True |
ETO_IGNORELANGUAGE | A text draw routine does not use special glyph placement for language-dependent right-to-left strings. |
ETO_NUMERICSLOCAL | A text draw routine uses locale-dependent digits to display numbers in the text. |
ETO_NUMERICSLATIN | A text draw routine uses only European digits to display numbers in the text. The ETO_NUMERICSLOCAL and ETO_NUMERICSLATIN flags are mutually exclusive. |
ETO_PDY | This flag affects only the GDI Ext |
Note
The Text