TreeMapSliceAndDiceLayoutAlgorithm Methods

A class representing the Slice and Dice layout algorithm.
Name Description
Assign(TreeMapElement) Copies all settings from the TreeMapSliceAndDiceLayoutAlgorithm object passed as the parameter.
Equals(Object) Determines whether the specified object is equal to the current TreeMapSliceAndDiceLayoutAlgorithm instance.
Equals(Object, Object) static Determines whether the specified object instances are considered equal. Inherited from Object.
GetHashCode() Gets the hash code (a number) that corresponds to the value of the current TreeMapSliceAndDiceLayoutAlgorithm object.
GetType() Gets the Type of the current instance. Inherited from Object.
MemberwiseClone() protected Creates a shallow copy of the current Object. Inherited from Object.
ReferenceEquals(Object, Object) static Determines whether the specified Object instances are the same instance. Inherited from Object.
See Also