A class representing the Slice and Dice layout algorithm.
public class TreeMapSliceAndDiceLayoutAlgorithm : TreeMapLayoutAlgorithmBase
Public Class TreeMapSliceAndDiceLayoutAlgorithm Inherits TreeMapLayoutAlgorithmBase
This algorithm calculates the layout using the following principle. For each tree map level, the layout direction is selected depending on the width/height ratio (for TreeMapSliceAndDiceLayoutAlgorithm.LayoutMode = TreeMapSliceAndDiceLayoutMode.Auto), and for all children items at a given level, the display area is divided amongst the children, where each child item obtains a slice proportional to its value.
The following image demonstrates the country area tree map with a layout calculated using this algorithm.
For more information about Layout Algorithms, refer to the Layout Algorithms topic.