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SkinManager Members

Manages skins for DevExpress controls.

Constructors

Name Description
SkinManager() Initializes a new instance of the SkinManager class.

Fields

Name Description
DefaultSkinName static Gets the name of the default skin, which is used by controls by default.
InvalidPoint static This member supports the internal infrastructure, and is not intended to be used directly from your code.

Properties

Name Description
AllowArrowDragIndicators static Gets or sets whether dragging-and-dropping columns/fields is indicated using arrow indicators.
AllowFormSkins static Gets whether the form title bar skinning feature is enabled.
AllowWindowGhosting static Gets or sets whether the window ghosting feature is enabled for skinned XtraForm objects.
Default static Provides access to the default skin manager.
Skins Gets the collection of skins that are currently available for use in DevExpress controls.

Methods

Name Description
DisableFormSkins() static Disables the title bar skinning feature for DevExpress forms and message boxes.
DisableMdiFormSkins() static Disables the title bar skinning feature for MDI child DevExpress forms.
EnableFormSkins() static Enables the title bar skinning feature for DevExpress forms and message boxes.
EnableFormSkinsIfNotVista() static Enables the title bar skinning feature for DevExpress forms and message boxes, if the application is running under Microsoft Windows XP.
EnableMdiFormSkins() static Enables the title bar skinning feature for MDI child DevExpress forms.
Equals(Object, Object) static Determines whether the specified object instances are considered equal. Inherited from Object.
Equals(Object) Determines whether the specified object is equal to the current object. Inherited from Object.
GetHashCode() Serves as the default hash function. Inherited from Object.
GetRuntimeSkins() Returns a list of the currently available skins.
GetSkin(SkinProductId, ISkinProvider) This method supports the internal infrastructure and is not intended to be used directly from your code.
GetSkin(Object, ISkinProvider) This method supports the internal infrastructure and is not intended to be used directly from your code.
GetSkin(Object, String) This method supports the internal infrastructure and is not intended to be used directly from your code.
GetSkin(Object) This method supports the internal infrastructure and is not intended to be used directly from your code.
GetSkinElement(SkinProductId, ISkinProvider, String) static Returns a skin element with the specified name of a control in the specified product displayed using the specified skin provider.
GetType() Gets the Type of the current instance. Inherited from Object.
GetValidSkinName(String) This method returns the specified skin name, if it’s valid. If the skin name is invalid, the default skin’s name is returned.
MemberwiseClone() protected Creates a shallow copy of the current Object. Inherited from Object.
ReferenceEquals(Object, Object) static Determines whether the specified Object instances are the same instance. Inherited from Object.
RegisterAssembly(Assembly) Registers the specified assembly that contains custom skins. Registered skins cannot be applied to splash screens; use the WindowsFormsSettings.RegisterUserSkins(Assembly) method instead.
RegisterSkin(SkinCreator) Registers the specified skin stored as a BLOB for runtime use. The registered skin cannot be applied to splash screens; use the WindowsFormsSettings.RegisterUserSkin(SkinBlobXmlCreator) method instead.
RegisterSkinAssembly(Assembly) Obsolete. Registers the specified assembly that contains custom skins.
RegisterSkinPatch(Stream, Boolean) Loads a skin patch from the stream. Patches loaded by this method overload are not applied to Splash Screens, use other overloads instead.
RegisterSkinPatch(Assembly, String, Boolean) Loads a skin patch embedded as a resource in a custom assembly.
RegisterSkinPatch(String, Boolean) Loads a skin patch from the local storage file.
RegisterSkins(Assembly) This method supports the internal infrastructure and is not intended to be used directly from your code.
ResetSkin(SkinStyle) Call this method to undo all patches applied to the target skin.
ToString() Returns a string that represents the current object. Inherited from Object.
See Also