GraphicsCache Properties
Provides methods to paint on drawing surfaces in GDI+ and DirectX modes (see DirectX hardware acceleration). Provides storage for pens, fonts and brushes.
Name | Description |
---|---|
Active |
Returns the name of a currently applied Application Skin. |
Allow |
This member supports the internal infrastructure, and is not intended to be used directly from your code. |
Cache | This member supports the .NET Framework infrastructure and is not intended to be used directly from your code. |
Clip |
This member supports the .NET Framework infrastructure and is not intended to be used directly from your code. |
Compositing |
Gets a value that specifies how composited images are drawn to the cached Graphics |
Compositing |
Gets or sets the rendering quality of composited images drawn to the cached Graphics |
Device |
Returns the current display DPI value. |
Graphics | Gets an object that serves as the painting surface and provides painting facilities. |
Interpolation |
Gets or sets the interpolation mode associated with the cached Graphics |
Offset | This member supports the .NET Framework infrastructure and is not intended to be used directly from your code. |
Offset |
This member supports the .NET Framework infrastructure and is not intended to be used directly from your code. |
Paint |
Gets or sets a DevExpress. |
Paint |
Gets an object providing information for painting. |
Pixel |
Gets or set a value specifying how pixels are offset during rendering of the cached Graphics |
Scale |
Gets or sets the Scale |
Scale |
This member supports the internal infrastructure and is not intended to be used directly from code. |
Smoothing |
Gets or sets the rendering quality for the cached Graphics |
Text |
Gets or sets the rendering mode for text associated with the cached Graphics |
Transform |
This member supports the .NET Framework infrastructure and is not intended to be used directly from your code. |
Use |
Returns whether or not the application currently uses the Direct |
See Also