ImageIndicatorComponent Properties
Imitates a simple indicator that has a set of custom images and displays any image within a gauge.
Name | Description |
---|---|
Angle |
Gets or sets the angle, measured in degrees, at which the current object is displayed.
Inherited from Base |
Binding |
Gets or sets the Binding |
Bound |
This property supports the internal infrastructure and is not intended to be used directly from your code.
Inherited from Base |
Color | Gets or sets the control’s color. |
Data |
Provides access to the collection of data bindings for the control. |
DXImage | Gets or sets an image. |
Enabled |
Gets or sets whether the object is enabled.
Inherited from Base |
Hit |
Gets or sets whether the hit-testing feature is enabled for the current object.
Inherited from Base |
Image | Gets or sets an image. |
Is |
Gets whether the form is currently being disposed of.
Inherited from Base |
Is |
Gets whether the object has been locked by the Base |
Is |
Gets whether the object has been locked for updating.
Inherited from Base |
Is |
This property supports the internal infrastructure and is not intended to be used directly from your code.
Inherited from Base |
Location |
Gets or sets the object’s location.
Inherited from Base |
Parent |
This property supports the internal infrastructure and is not intended to be used directly from your code.
Inherited from Base |
Parent |
This property supports the internal infrastructure and is not intended to be used directly from your code.
Inherited from Base |
Renderable |
Gets or sets whether the object can be rendered on a graphics surface.
Inherited from Base |
Scale |
Gets or sets the object’s scale along the X and Y axes.
Inherited from Base |
Shader |
Gets or sets an object that allows the color of the object to be modified.
Inherited from Base |
Shapes |
Gets the collection of inner elements of the current object.
Inherited from Base |
Transform |
Gets or sets the transformation matrix.
Inherited from Base |
Type |
This property supports the internal infrastructure and is not intended to be used directly from your code.
Inherited from Base |
ZOrder |
Gets or sets the Z-Order of the object.
Inherited from Base |
See Also