StateIndicator Members
In This Article
#Constructors
Name | Description |
---|---|
State |
Initializes a new instance of the State |
State |
Initializes a new instance of the State |
#Properties
Name | Description |
---|---|
Angle |
Gets or sets the angle, measured in degrees, at which the current object is displayed.
Inherited from Base |
Bound |
This property supports the internal infrastructure and is not intended to be used directly from your code.
Inherited from Base |
Center | Gets or sets the position of the state indicator’s center within the parent gauge. |
Enabled |
Gets or sets whether the object is enabled.
Inherited from Base |
Hit |
Gets or sets whether the hit-testing feature is enabled for the current object.
Inherited from Base |
Is |
Gets whether the form is currently being disposed of.
Inherited from Base |
Is |
Gets whether the object has been locked by the Base |
Is |
Gets whether the object has been locked for updating.
Inherited from Base |
Is |
This property supports the internal infrastructure and is not intended to be used directly from your code.
Inherited from Base |
Location |
Gets or sets the object’s location.
Inherited from Base |
Parent |
This property supports the internal infrastructure and is not intended to be used directly from your code.
Inherited from Base |
Parent |
This property supports the internal infrastructure and is not intended to be used directly from your code.
Inherited from Base |
Renderable |
Gets or sets whether the object can be rendered on a graphics surface.
Inherited from Base |
Scale |
Gets or sets the object’s scale along the X and Y axes.
Inherited from Base |
Shader |
Gets or sets an object that allows the color of the object to be modified.
Inherited from Base |
Shapes |
Gets the collection of inner elements of the current object.
Inherited from Base |
Size | Gets or sets the size of the state indicator. |
State | Gets the state indicator’s current state. |
State |
Gets or sets the index of the current state in the collection of states. |
States | Contains states for the state indicator. |
Transform |
Gets or sets the transformation matrix.
Inherited from Base |
Type |
This property supports the internal infrastructure and is not intended to be used directly from your code.
Inherited from Base |
ZOrder |
Gets or sets the Z-Order of the object.
Inherited from Base |
#Methods
Name | Description |
---|---|
Add |
Creates states from the elements of the specified enumerator and adds them to the State |
Assign |
Copies settings of the specified object to the current object. |
Begin |
Prevents the transformation of the Base |
Calc |
Retrieves information on the object’s inner element, located under the specified point.
Inherited from Base |
Cancel |
Unlocks the object after the Begin |
Dispose() |
Disposes the Base |
End |
Unlocks the Base |
Equals |
Determines whether the specified object instances are considered equal. Inherited from Object. |
Equals |
Determines whether the specified object is equal to the current object. Inherited from Object. |
Get |
Serves as the default hash function. Inherited from Object. |
Get |
Gets the Type of the current instance. Inherited from Object. |
Is |
Returns whether the current object has different settings than the specified one. |
Memberwise |
Creates a shallow copy of the current Object. Inherited from Object. |
Reference |
Determines whether the specified Object instances are the same instance. Inherited from Object. |
Reset |
Resets the object’s location, rotation angle and scale factor.
Inherited from Base |
Set |
Activates a specific state by its name. |
To |
Returns a string that represents the current object. Inherited from Object. |
Wait |
For internal use only.
Inherited from Base |
Xtra |
This member supports the internal infrastructure and is not intended to be used directly from your code.
Inherited from Base |
Xtra |
This member supports the internal infrastructure and is not intended to be used directly from your code. |
#Events
Name | Description |
---|---|
Changed |
Occurs after any property of the Base |
Custom |
Occurs before every gauge element is drawn, allowing you to draw it in a custom manner.
Inherited from Base |
Disposed |
Occurs after the Base |
See Also