DXMatrix Methods
Encapsulates a 3x2 affine matrix used for geometric transformations.Name | Description |
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Clone() |
Clones the DXMatrix object.
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CreateRotateMatrix(Single) static | Creates a new matrix based on the current matrix and applies a clockwise rotation of the specified angle relative to the matrix origin. |
CreateScaleMatrix(Single, Single) static | Creates a new matrix based on the current matrix and applies the specified scale vector. |
CreateShearMatrix(Single, Single) static | Creates a new matrix based on the current matrix and applies the specified shear vector. |
CreateTranslateMatrix(Single, Single) static | Creates a new matrix based on the current matrix and translates the coordinate system origin to the specified offset. |
CreateWarpMatrix(RectangleF, IReadOnlyList<PointF>) static | Creates a new matrix based on the current matrix and applies a warp transform. |
CreateWarpMatrix(RectangleF, RectangleF) static | Creates a new matrix based on the current matrix and applies a warp transformation. |
Equals(DXMatrix) |
Determines whether the specified object is equal to the current DXMatrix object.
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Equals(Object, Object) static | Determines whether the specified object instances are considered equal. Inherited from Object. |
Equals(Object) |
Determines whether the specified object is equal to the current DXMatrix object.
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GetHashCode() |
Returns the hash code for the current DXFont object.
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GetType() | Gets the Type of the current instance. Inherited from Object. |
Invert() |
Inverts the DXMatrix instance (if it is invertible).
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MemberwiseClone() protected | Creates a shallow copy of the current Object. Inherited from Object. |
Multiply(DXMatrix, DXMatrixOrder) |
Multiplies this DXMatrix by the specified matrix, and in the order specified in the order parameter.
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ReferenceEquals(Object, Object) static | Determines whether the specified Object instances are the same instance. Inherited from Object. |
Reset() | Reverts the current object properties to default values. |
Rotate(Single, DXMatrixOrder) | Applies a clockwise rotation to the specified angle around the origin (zero x and y coordinates). |
RotateAt(Single, PointF, DXMatrixOrder) | Applies a clockwise rotation around the specified point in the specified order. |
Scale(Single, Single, DXMatrixOrder) |
Prepends and applies the specified scale vector to the DXMatrix instance.
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Shear(Single, Single, DXMatrixOrder) |
Prepends and applies the specified shear vector to the DXMatrix instance.
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ToString() | Returns a string that represents the current object. Inherited from Object. |
TransformPoint(PointF) | Applies the geometric transformation to a point. |
TransformPoints(IReadOnlyList<PointF>) | Applies the geometric transformation to an array of points. |
TransformPoints(PointF[]) | Applies the geometric transformation to an array of points. |
Translate(Single, Single, DXMatrixOrder) |
Applies the specified translation vector to DXMatrix in the specified order.
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See Also