BaseLeafPrimitive Properties
Represents the base class for visual elements of gauges.Name | Description |
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Angle | Gets or sets the angle, measured in degrees, at which the current object is displayed. |
BoundElementName | This property supports the internal infrastructure and is not intended to be used directly from your code. |
Enabled | Gets or sets whether the object is enabled. |
HitTestEnabled | Gets or sets whether the hit-testing feature is enabled for the current object. |
IsDisposing | Gets whether the form is currently being disposed of. Inherited from BaseObject. |
IsTransformLocked | Gets whether the object has been locked by the BaseLeafPrimitive.BeginTransform method. |
IsUpdateLocked | Gets whether the object has been locked for updating. Inherited from BaseObject. |
IsXtraSerializing | This property supports the internal infrastructure and is not intended to be used directly from your code. |
Location | Gets or sets the object’s location. |
ParentCollectionName | This property supports the internal infrastructure and is not intended to be used directly from your code. |
ParentName | This property supports the internal infrastructure and is not intended to be used directly from your code. |
Renderable | Gets or sets whether the object can be rendered on a graphics surface. |
ScaleFactor | Gets or sets the object’s scale along the X and Y axes. |
Shader | Gets or sets an object that allows the color of the object to be modified. |
Shapes | Gets the collection of inner elements of the current object. |
Transform | Gets or sets the transformation matrix. |
TypeNameEx | This property supports the internal infrastructure and is not intended to be used directly from your code. |
ZOrder | Gets or sets the Z-Order of the object. |
See Also