BaseLeafPrimitive Properties
Represents the base class for visual elements of gauges.
Name | Description |
---|---|
Angle | Gets or sets the angle, measured in degrees, at which the current object is displayed. |
Bound |
This property supports the internal infrastructure and is not intended to be used directly from your code. |
Enabled | Gets or sets whether the object is enabled. |
Hit |
Gets or sets whether the hit-testing feature is enabled for the current object. |
Is |
Gets whether the form is currently being disposed of.
Inherited from Base |
Is |
Gets whether the object has been locked by the Base |
Is |
Gets whether the object has been locked for updating.
Inherited from Base |
Is |
This property supports the internal infrastructure and is not intended to be used directly from your code. |
Location | Gets or sets the object’s location. |
Parent |
This property supports the internal infrastructure and is not intended to be used directly from your code. |
Parent |
This property supports the internal infrastructure and is not intended to be used directly from your code. |
Renderable | Gets or sets whether the object can be rendered on a graphics surface. |
Scale |
Gets or sets the object’s scale along the X and Y axes. |
Shader | Gets or sets an object that allows the color of the object to be modified. |
Shapes | Gets the collection of inner elements of the current object. |
Transform | Gets or sets the transformation matrix. |
Type |
This property supports the internal infrastructure and is not intended to be used directly from your code. |
ZOrder | Gets or sets the Z-Order of the object. |
See Also