BrushObject Methods
Represents the base class for brushes used to paint gauge elements.Name | Description |
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Accept(IColorShader) | Applies the specified shader to the current brush. |
Assign(BrushObject) | Copies settings of the specified object to the current object. |
BeginUpdate() | Locks the BaseObject object by disallowing visual updates until the EndUpdate or CancelUpdate method is called. Inherited from BaseObject. |
CancelUpdate() | Unlocks the BaseObject object after it has been locked by the BeginUpdate method, without causing an immediate visual update. Inherited from BaseObject. |
Dispose() | Disposes the BaseObject object. Inherited from BaseObject. |
EndUpdate() | Unlocks the BaseObject object after a call to the BeginUpdate method and causes an immediate visual update. Inherited from BaseObject. |
Equals(Object, Object) static | Determines whether the specified object instances are considered equal. Inherited from Object. |
Equals(Object) | Determines whether the specified object is equal to the current object. Inherited from Object. |
GetBrush(RectangleF2D) | Gets a System.Drawing.Brush object that is set up in the same manner as the current object. |
GetHashCode() | Serves as the default hash function. Inherited from Object. |
GetPen(Single) | Gets a System.Drawing.Pen object that is set up in the same manner as the current object. |
GetType() | Gets the Type of the current instance. Inherited from Object. |
IsDifferFrom(BrushObject) | Returns whether the current object has different settings than the specified one. |
MemberwiseClone() protected | Creates a shallow copy of the current Object. Inherited from Object. |
ReferenceEquals(Object, Object) static | Determines whether the specified Object instances are the same instance. Inherited from Object. |
ToString() | Returns a string that represents the current object. Inherited from Object. |
See Also