How to: Create a SparklineEdit Control
- 2 minutes to read
This example demonstrates how to provide data for a standalone SparklineEdit control and adjust its main properties.
<Window
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:dxe="http://schemas.devexpress.com/winfx/2008/xaml/editors"
xmlns:System="clr-namespace:System;assembly=mscorlib"
x:Class="SparklineEdit.MainWindow"
Title="MainWindow" Height="228" Width="525" WindowStartupLocation="CenterScreen">
<Window.Resources>
<System:String x:Key="Limit1">01/02/2000</System:String>
<System:String x:Key="Limit2">01/07/2000</System:String>
</Window.Resources>
<Grid x:Name="grid">
<dxe:SparklineEdit EditValue="{Binding SourceCollection}"
PointValueMember="ValueColumn" PointArgumentMember="ArgumentColumn" >
<dxe:SparklineEdit.PointArgumentRange>
<dxe:Range Auto="False"
Limit1="{Binding Source={StaticResource ResourceKey=Limit1}}"
Limit2="{Binding Source={StaticResource ResourceKey=Limit2}}" />
</dxe:SparklineEdit.PointArgumentRange>
<dxe:SparklineEdit.StyleSettings>
<dxe:AreaSparklineStyleSettings
LineWidth="3"
AreaOpacity="0.5"
ShowMarkers="True"
MarkerSize="3"
MaxPointMarkerSize="10"
MinPointMarkerSize="9"
StartPointMarkerSize="8"
EndPointMarkerSize="7"
NegativePointMarkerSize="6"
HighlightMaxPoint="True"
HighlightMinPoint="True"
HighlightStartPoint="True"
HighlightEndPoint="True"
HighlightNegativePoints="True"
Brush="DarkBlue"
MaxPointBrush="#FFF5DA2A"
MinPointBrush="#FF2B0DEA"
StartPointBrush="#FF127A0D"
EndPointBrush="#FFF71616"
NegativePointBrush="#FF9C0404"
MarkerBrush="Black" />
</dxe:SparklineEdit.StyleSettings>
</dxe:SparklineEdit>
</Grid>
</Window>