SineEasingFunction Members
An easing function that uses a sine formula to specify how the animation speeds up and slows down.Constructors
Name | Description |
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SineEasingFunction() | Initializes a new instance of the SineEasingFunction class. |
Properties
Name | Description |
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EasingMode | Gets or sets the animation easing mode. Inherited from EasingFunctionBase. |
Methods
Name | Description |
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Ease(Double) | Calculates the easing function value at the specified time. Inherited from EasingFunctionBase. |
Equals(Object, Object) static | Determines whether the specified object instances are considered equal. Inherited from System.Object. |
Equals(Object) | Determines whether the specified object is equal to the current object. Inherited from System.Object. |
GetHashCode() | Serves as the default hash function. Inherited from System.Object. |
GetType() | Gets the Type of the current instance. Inherited from System.Object. |
MemberwiseClone() protected | Creates a shallow copy of the current Object. Inherited from System.Object. |
ReferenceEquals(Object, Object) static | Determines whether the specified Object instances are the same instance. Inherited from System.Object. |
ToString() | Returns a string that represents the current object. Inherited from System.Object. |
See Also