FocusBehavior Properties
Focuses a UI control without code-behind.Name | Description |
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CanFreeze | Gets a value that indicates whether the object can be made unmodifiable. Inherited from Freezable. |
DependencyObjectType | Gets the DependencyObjectType that wraps the CLR type of this instance. Inherited from DependencyObject. |
Dispatcher | Gets the Dispatcher this DispatcherObject is associated with. Inherited from DispatcherObject. |
Event | Gets or sets a routed event that triggers the associated command. Inherited from EventTriggerBase<T>. |
EventName | Gets or sets the name of an event that triggers the associated command. Inherited from EventTriggerBase<T>. |
FocusDelay | Gets or sets the amount of time to wait before focusing the associated object. This is a dependency property. |
HasAnimatedProperties | Gets a value that indicates whether one or more AnimationClock objects is associated with any of this object’s dependency properties. Inherited from Animatable. |
IsFrozen | Gets a value that indicates whether the object is currently modifiable. Inherited from Freezable. |
IsSealed | Gets a value that indicates whether this instance is currently sealed (read-only). Inherited from DependencyObject. |
PropertyName | Gets or sets the property name whose changes should lead to focusing the associated object. This is a dependency property. |
Source | Gets the source object. Inherited from EventTriggerBase<T>. |
SourceName | Gets or sets the name of the source object that raises the event. This is a dependency property. Inherited from EventTriggerBase<T>. |
SourceObject | Gets or sets a source object that raises the event. This is a dependency property. Inherited from EventTriggerBase<T>. |
See Also