RuleSet.ValidateAll(IObjectSpace, IEnumerable, ContextIdentifiers, ValidationFailedDelegate, Frame) Method
Validates multiple objects against RuleSet‘s rules with the given validation contexts, returns a result and throws a ValidationException if the validation fails.
Namespace: DevExpress.Persistent.Validation
Assembly: DevExpress.Persistent.Base.v24.1.dll
NuGet Package: DevExpress.Persistent.Base
Declaration
Parameters
Name | Type | Description |
---|---|---|
targetObjectSpace | IObjectSpace | An IObjectSpace used by a validation target. |
targets | IEnumerable | The list of objects to check. |
contextIDs | ContextIdentifiers | The ContextIdentifiers object which is a set of validation contexts, rules for which will be collected. Default contexts are stored in the DefaultContexts enumeration. |
validationFailedDelegate | DevExpress.Persistent.Validation.ValidationFailedDelegate | A method to call if the validation fails. |
Optional Parameters
Name | Type | Default | Description |
---|---|---|---|
sourceFrame | Frame | null | The Frame of the Controller that validates objects. This parameter is optional and used in WinForms applications only. |
Returns
Type | Description |
---|---|
Boolean | true, if validation passes; otherwise, false. |
Remarks
This method raises the RuleSet.RuleValidated event for each target and the RuleSet.ValidationCompleted event at the end of validation.
The following example demonstrates how to use this method to validate objects when an Action is executed:
using DevExpress.ExpressApp;
using DevExpress.ExpressApp.Actions;
using DevExpress.Persistent.Base;
using DevExpress.Persistent.Validation;
// ...
public partial class CustomValidationController : ViewController {
public CustomValidationController() {
SimpleAction validationAction = new SimpleAction(this, "ValidateBeforeSave", PredefinedCategory.Edit);
validationAction.Execute += ValidationAction_Execute;
}
private void ValidationAction_Execute(object sender, SimpleActionExecuteEventArgs e) {
Validator.RuleSet.ValidateAll(ObjectSpace, ObjectSpace.GetObjectsToSave(false), DefaultContexts.Save, null, Frame);
}
}