How to: Write and read a docking layout to and from memory
The following code demonstrates how to write and read the docking layout to and from memory.
System.IO.Stream stream = new System.IO.MemoryStream();
dockManager1.SaveLayoutToStream(stream);
// Set the stream pointer to the beginning.
stream.Seek(0, System.IO.SeekOrigin.Begin);
// ...
dockManager1.RestoreLayoutFromStream(stream);
// Set the stream pointer to the beginning.
stream.Seek(0, System.IO.SeekOrigin.Begin);