Scene3DVector Members
A three-dimensional vector in space.Constructors
| Name | Description |
|---|---|
| Scene3DVector(Single, Single, Single) | Initializes a new instance of the Scene3DVector class with specified settings. |
Fields
| Name | Description |
|---|---|
| Default static | A default 3D vector with all coordinates set to 0. |
Properties
| Name | Description |
|---|---|
| X | Returns the X coordinate of the 3D vector. |
| Y | Returns the Y coordinate of the 3D vector. |
| Z | Returns the Z coordinate of the 3D vector. |
Methods
| Name | Description |
|---|---|
| Equals(Scene3DVector) | Determines whether the specified object is equal to the current Scene3DVector object. |
| Equals(Object, Object) static | Determines whether the specified object instances are considered equal. Inherited from Object. |
| Equals(Object) |
Determines whether the specified object is equal to the current Scene3DVector object.
|
| GetHashCode() | Returns a number that identifies the object instance. |
| GetType() | Gets the Type of the current instance. Inherited from Object. |
| ReferenceEquals(Object, Object) static | Determines whether the specified Object instances are the same instance. Inherited from Object. |
| ToString() | Returns the fully qualified type name of this instance. Inherited from ValueType. |
Operators
| Name | Description |
|---|---|
| Equality(Scene3DVector, Scene3DVector) static |
Compares two Scene3DVector structures for equality.
|
| Inequality(Scene3DVector, Scene3DVector) static |
Compares two Scene3DVector structures to determine whether they are not equal.
|
See Also