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TileItem.AllowGlyphSkinning Property

Gets or sets whether glyphs for this TileItem should be painted using the item’s foreground color.

Namespace: DevExpress.XtraEditors

Assembly: DevExpress.XtraEditors.v21.2.dll

NuGet Packages: DevExpress.Win.Design, DevExpress.Win.Navigation

Declaration

[DefaultValue(DefaultBoolean.Default)]
[DXCategory("Appearance")]
public DefaultBoolean AllowGlyphSkinning { get; set; }

Property Value

Type Default Description
DefaultBoolean Default

A value that specifies if this item’s glyphs should be painted using the item’s foreground color.

Available values:

Name Description
True

true. DefaultBoolean.True has a constant value of 0, while the standard true value corresponds to a value of 1. In Visual Basic, do not use implicit conversion of Boolean values to DefaultBoolean, and vice versa, as the conversion may produce incorrect results.

False

false. DefaultBoolean.False has a constant value of 1, while the standard false value corresponds to a value of 0. In Visual Basic, do not use implicit conversion of Boolean values to DefaultBoolean, and vice versa, as the conversion may produce incorrect results.

Default

The default behavior determined by the control’s logic.

Remarks

If the AllowGlyphSkinning property equals False, tile glyphs are painted as they are. If the property is set to True, tile glyphs are filled using a hue specified by the tile fore color. If the AllowGlyphSkinning property is set to Default, the glyph skinning feature is controlled by the TileControl.AllowGlyphSkinning setting.

For the best visual results, we recommend using grayscale icons with the glyph skinning feature. The DevExpress Image Gallery and Context-Dependent Images provides a set of grayscale icons, which can be freely used in your application.

Image Gallery - Grayscale Icons

See the Glyph Skinning topic to learn more.

See Also