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V25.1
  • ImageTileDataProvider Class

    Provides the map with image tiles.

    Namespace: DevExpress.XtraMap

    Assembly: DevExpress.XtraMap.v25.1.dll

    NuGet Package: DevExpress.Win.Map

    Declaration

    public class ImageTileDataProvider :
        MapTileDataProviderBase

    Remarks

    This provider allows you to load images tiles created at runtime from almost any source.

    To use the Image Tile Data Provider, assign a ImageTileDataProvider object to the ImageLayer.DataProvider property.

    Specify the TileSource property to configure the provider’s image tile source.

    Example

    This example shows how to use an ImageTileDataProvider instance to generate map tiles.

    using DevExpress.XtraMap;
    using System;
    using System.Drawing;
    using System.Windows.Forms;
    
    namespace InMemoryTileProvider {
        public partial class Form1 : Form {
            public Form1() {
                InitializeComponent();
            }
            private void Form1_Load(object sender, EventArgs e) {
                ImageTileDataProvider tileDataProvider = new ImageTileDataProvider();
                tileDataProvider.TileSource = new SimpleTileGenerator();
                this.imageLayer1.DataProvider = tileDataProvider;
            }
            public class SimpleTileGenerator : IImageTileSource {
                readonly Font font = new Font("Arial", 10);
                Random rnd = new Random();
                public bool CanDisposeSourceImage => true;
                public string Name => nameof(SimpleTileGenerator);
                public Image GetImage(int x, int y, int level, Size size) {
                    Bitmap bitmap = new Bitmap(size.Width, size.Height);
                    using (Graphics gr = Graphics.FromImage(bitmap)) {
                        gr.Clear(Color.FromArgb(128, rnd.Next(255),
                                rnd.Next(255), rnd.Next(255)));
                        gr.DrawString(string.Format("{0} {1} {2}", x, y, level),
                               font, Brushes.Black, new PointF(5, 5));
                    }
                    return bitmap;
                }
            }
        }
    }
    
    See Also