InputChipGroup Class
A chip group that allows users to input a new chip.
Namespace: DevExpress.XamarinForms.Editors
Assembly: DevExpress.XamarinForms.Editors.dll
NuGet Package: DevExpress.XamarinForms.Editors
Declaration
public class InputChipGroup :
ChipGroup
Remarks
Input chips display user input as a single piece of information (may be validated, deleted, or modified). They can be used to enter entities like places, activities, roles or used to enter tags or email addresses.
Item Source
Use the ItemsSource property to bind a chip group to a source of data objects for chips. The DisplayMember and IconMember properties specify data fields that store text and icons for chips.
A chip’s BindingContext property contains the data object from the ItemsSource collection based on which this chip is generated.
<dxe:InputChipGroup
ItemsSource="{Binding Items}"
DisplayMember="Text"
IconMember="Image"
Padding="0">
</dxe:InputChipGroup>
Chips Collection
If you do not bind a chip group to a data source, you can populate the ChipGroup.Chips collection with Chip objects. ChipGroup.Chips is a content property. You can skip property tags in the markup.
The markup below shows how to add chips into an input group.
<dxe:InputChipGroup x:Name="inputChipGroup"
Margin="15"
BackgroundColor="Transparent"
IsMultiline="False">
<dxe:Chip Text="Portland"
BackgroundColor="#3010E010"/>
<dxe:Chip Text="Biking"
BackgroundColor="#30FF8000"/>
</dxe:InputChipGroup>
Editor
An input chip group displays a text editor that allows users to enter text and create a chip. When a user presses Enter, the editor raises the Completed event. This event allows you to validate user input and create a chip. Use the ClearEditorText event argument to specify whether to clear text in the editor.
Example
The code below shows how to create a chip based on user input.
using Xamarin.Forms;
using System.Collections.Generic;
public partial class MainPage : ContentPage {
//...
private void OnInputChipGroupCompleted(object sender, CompletedEventArgs e) {
var chipGroup = sender as InputChipGroup;
if (chipGroup.EditorText.Length <= 3) {
e.ClearEditorText = false;
} else {
IList<ChipDataObject> list = chipGroup.ItemsSource as BindingList<ChipDataObject>;
list.Add(new ChipDataObject() { Text = chipGroup.EditorText });
}
}
}
public class ChipDataObject {
public string Text { get; set; }
}
Editor Appearance
The table below lists properties that allow you to specify and customize the text displayed in the editor.
Visual Element | Property | Description |
---|---|---|
Text | Gets or sets the text displayed in the editor. | |
Text Color | Gets or sets text color in the editor. | |
Font | Gets or sets the font face used to display text in the editor. | |
Gets or sets the size of the font used to display text in the editor. | ||
Gets or sets whether the font used to display text in the editor is bold, italic, or unmodified. | ||
Editor Size | Gets or sets the editor’s minimum width. | |
Gets or sets the editor’s minimum height. | ||
Editor Border | Gets or sets the editor border color. | |
Gets or sets the editor border color when it is focused. | ||
Gets or sets editor border thickness. | ||
Placeholder Text | Gets or sets the text displayed in the editor when it is focused but does not contain a value. |
Layout
The table below contains properties that allow you to customize the layout of chips in a group.
Aspect | Property | Description |
---|---|---|
Spacing | Gets or sets the horizontal amount of space between chips in this group. | |
Gets or sets the vertical amount of space between chips in this group when they are arranged in multiple rows. | ||
Layout Rows | Gets or sets whether chips in this group are displayed in single or multiple lines. | |
Scroll Bar | Gets or sets whether the scroll bar is displayed. |
User Interaction
The table below contains properties and events that allow you to respond to user interaction.
Action | Property/Event | Description |
---|---|---|
Tap | Fires when a user taps a chip in this group. | |
Gets or sets a command executed when a user taps a chip in this group. | ||
Double Tap | Fires when a user double-taps a chip in this group. | |
Gets or sets a command executed when a user double-taps a chip in this group. | ||
Long Press | Fires when a user taps and holds a chip in this group. | |
Gets or sets a command executed when a user taps and holds a chip in this group. | ||
Remove Icon Click | Fires when a user clicks the Remove icon in a chip in this group. | |
Gets or sets a command executed when a user clicks the Remove icon in a chip in this group. |
If chips are generated based on data objects in the ItemsSource collection, the default parameter passed to a command is the corresponding data object. If chips are created manually, the default parameter is the chip’s BindingContext property value.
Chip Text
The table below lists properties that allow you to specify and customize the text displayed in a chip.
Visual Element | Property | Description |
---|---|---|
Text Color | Gets or sets the text color for chips in this group. | |
Gets or sets the text color for chips in this group when they are disabled. | ||
Gets or sets the text color for chips in this group when they are pressed. | ||
Text Font | Gets or sets the font face for chips in this group. | |
Gets or sets the font size for chips in this group. | ||
Gets or sets whether the font used to display text is bold, italic, or unmodified. |
Chip Icons
A chip can display the following icons:
- Chip Icon—an icon that, along with text, illustrates the chip’s purpose.
- Remove Icon—an icon that allows a user to remove a chip (usually, a cross mark).
The table below contains properties that allow you to customize these icons.
Visual Element | Property | Description |
---|---|---|
Chip Icon | Gets or sets whether chips in this group display an icon. | |
Gets or sets the indent of the icon from text for chips in this group. | ||
Gets or sets the icon size. | ||
Gets or sets whether chip icons in this group are rounded. | ||
Gets or sets the icon color for chips in this group. | ||
Gets or sets the icon color for chips in this group when they are disabled. | ||
Gets or sets the icon color for chips in this group when they are pressed. | ||
Remove Icon | Gets or sets the Remove icon. | |
Gets or sets the Remove icon color for chips in this group. | ||
Gets or sets the Remove icon color for chips in this group when they are disabled. | ||
Gets or sets the Remove icon color for chips in this group when they are pressed. |
Chip Appearance
A chip can be in a normal, pressed, or disabled state. The table below contains properties that allow you to customize chip appearance in these states.
Visual Element | Property | Description |
---|---|---|
Background Color | Gets or sets the background color for chips in this group when they are in the normal state. | |
Gets or sets the background color for chips in this group when they are disabled. | ||
Gets or sets the background color for chips in this group when they are pressed. | ||
Border Color | Gets or sets the border color for chips when they are in the normal state. | |
Gets or sets the border color in the disabled state. | ||
Gets or sets the border color for chips in this group when they are pressed. | ||
Border Thickness | Gets or sets the border thickness for chips in this group. | |
Outlined/Filled Box | Gets or sets whether chips in this group are filled or outlined. | |
Chip Corner | Gets or sets a corner radius for chips in this group. | |
Padding | Gets or sets an amount of space around chips in this group. | |
Animation | Gets or sets whether a ripple effect is used when a user (un)selects a chip in this group. |