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V21.2

BackstageViewControl.UseDirectXPaint Property

Gets or sets whether DirectX is used to render the Backstage View.

Namespace: DevExpress.XtraBars.Ribbon

Assembly: DevExpress.XtraBars.v21.2.dll

NuGet Packages: DevExpress.Win.Design, DevExpress.Win.Navigation

Declaration

[DefaultValue(DefaultBoolean.Default)]
[DXCategory("Appearance")]
public DefaultBoolean UseDirectXPaint { get; set; }

Property Value

Type Default Description
DefaultBoolean Default

True to use DirectX; False to use GDI+; Default to use the default engine. The default engine is DirectX if the Use DirectX option is enabled in the Project settings; otherwise, the default engine is GDI+.

Available values:

Name Description
True

true. DefaultBoolean.True has a constant value of 0, while the standard true value corresponds to a value of 1. In Visual Basic, do not use implicit conversion of Boolean values to DefaultBoolean, and vice versa, as the conversion may produce incorrect results.

False

false. DefaultBoolean.False has a constant value of 1, while the standard false value corresponds to a value of 0. In Visual Basic, do not use implicit conversion of Boolean values to DefaultBoolean, and vice versa, as the conversion may produce incorrect results.

Default

The default behavior determined by the control’s logic.

Remarks

You can enable the Use DirectX option in the Project Settings to use DirectX Hardware Acceleration for all compatible DevExpress controls in the application.

The UseDirectXPaint property allows you to specify the draw engine for an individual Backstage View. This property value takes a priority over the global option specified in the Project Settings. If this property is set to Default, the application uses the default engine. The default engine is DirectX if the Use DirectX option is enabled in the Project settings; otherwise, the default engine is GDI+.

backstageViewControl1.UseDirectXPaint = DevExpress.Utils.DefaultBoolean.True;
See Also