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FocusBehavior Properties

Focuses a UI control without code-behind.
Name Description
ActualEventOwner Gets an actual event owner. This is a dependency property. Inherited from EventTrigger<T>.
EventName Gets or sets the name of an event that triggers the associated command. This is a dependency property. Inherited from EventTrigger<T>.
EventOwner Gets or sets a source object that raises the event. This is a dependency property. Inherited from EventTrigger<T>.
FocusDelay Gets or sets the amount of time to wait before focusing the associated object. This is a dependency property.
FocusState Gets or sets whether a control has focus. This is a dependency property.
IsAttached Gets whether the behavior is attached to its associated object. Inherited from Behavior.
See Also