BarAndDockingControllerLookAndFeel Members
Contains look and feel settings for the controls/components that are managed by a BarAndDockingController.Constructors
Name | Description |
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BarAndDockingControllerLookAndFeel(Object, UserLookAndFeel) | Initializes a new instance of the BarAndDockingControllerLookAndFeel class with the specified settings. |
BarAndDockingControllerLookAndFeel(Object) | Initializes a new instance of the BarAndDockingControllerLookAndFeel class with the specified owner. |
Fields
Name | Description |
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DefaultSkinName static | Gets the name of the default skin style. Inherited from UserLookAndFeel. |
Properties
Name | Description |
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ActiveLookAndFeel | Gets the actual UserLookAndFeel object currently applied. Inherited from UserLookAndFeel. |
ActiveSkinName | Gets the name of the currently applied skin. Inherited from UserLookAndFeel. |
ActiveStyle | Gets the style currently applied. Inherited from UserLookAndFeel. |
ActiveSvgPaletteName | Returns the name of the currently applied swatch. Inherited from UserLookAndFeel. |
ColorScheme | Gets or sets the color scheme of a Ribbon that utilizes this BarAndDockingControllerLookAndFeel. |
Default static | Gets the Default LookAndFeel object to use for controls when the UserLookAndFeel.UseDefaultLookAndFeel property is set to true. Inherited from UserLookAndFeel. |
FormTouchScaleFactor | Gets or sets the scale factor used to calculate the size and distance between specific control elements when touch UI mode is enabled. |
FormTouchUIMode | Gets or sets whether the touch UI mode is enabled for the controls managed by the current BarAndDockingController. |
IsColorized | Gets whether the UserLookAndFeel.SkinMaskColor or UserLookAndFeel.SkinMaskColor2 property is specified for the current UserLookAndFeel object. Inherited from UserLookAndFeel. |
IsLookAndFeelHierarchyRoot | This member supports the internal infrastructure, and is not intended to be used directly from your code. Inherited from UserLookAndFeel. |
OwnerControl | Gets the control that owns the current UserLookAndFeel object. Inherited from UserLookAndFeel. |
Painter | Gets the painter based on the style currently applied for drawing control’s elements. Inherited from UserLookAndFeel. |
ParentLookAndFeel | Gets or sets the parent LookAndFeel. Inherited from UserLookAndFeel. |
SkinMaskColor | Gets or sets a custom hue applied to some skin elements. Inherited from UserLookAndFeel. |
SkinMaskColor2 | Gets or sets the second custom hue, typically applied to some skin elements when they are highlighted/hovered. Inherited from UserLookAndFeel. |
SkinName | Gets or sets the name of a skin style. Inherited from UserLookAndFeel. |
Style | Gets or sets the style of the current UserLookAndFeel object. Inherited from UserLookAndFeel. |
TouchUIParent | This member supports the internal infrastructure, and is not intended to be used directly from your code. Inherited from UserLookAndFeel. |
UseDefaultLookAndFeel | Gets or sets whether the current object’s settings are in effect. Inherited from UserLookAndFeel. |
UseWindows7Border | Gets or sets whether borders of TextEdit controls are painted in the same manner as borders of standard text editors built into Microsoft Windows 7. This property is in effect if the current OS is Windows 7 and the UserLookAndFeel.UseWindowsXPTheme property is set to true. Inherited from UserLookAndFeel. |
UseWindowsXPTheme | Gets or sets whether controls should be painted using the native Windows theme. Inherited from UserLookAndFeel. |
Methods
Name | Description |
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Assign(UserLookAndFeel) | |
DestroyDefaultLookAndFeel() static | Explicitly disposes of theUserLookAndFeel object currently utilized. Inherited from UserLookAndFeel. |
Dispose() | Releases all resources used by the current object. Inherited from UserLookAndFeel. |
Equals(Object, Object) static | Determines whether the specified object instances are considered equal. Inherited from Object. |
Equals(Object) | Determines whether the specified object is equal to the current object. Inherited from Object. |
GetColorSchemeName(RibbonControlColorScheme) static | Returns the color scheme name. |
GetCompactScaleFactor() | This member supports the internal infrastructure and is not intended to be used directly from your code. Inherited from UserLookAndFeel. |
GetCompactUI() | This member supports the internal infrastructure and is not intended to be used directly from your code. Inherited from UserLookAndFeel. |
GetHashCode() | Serves as the default hash function. Inherited from Object. |
GetMaskColor() | Gets the actual value of the UserLookAndFeel.SkinMaskColor setting for the current UserLookAndFeel object. Inherited from UserLookAndFeel. |
GetMaskColor2() | Gets the actual value of the UserLookAndFeel.SkinMaskColor2 setting for the current UserLookAndFeel object. Inherited from UserLookAndFeel. |
GetTouchScaleFactor() | Gets the actual touch UI scale factor for controls managed by the current BarAndDockingController. |
GetTouchUI() | Gets the actual availability of touch UI mode for controls managed by the current BarAndDockingController. |
GetType() | Gets the Type of the current instance. Inherited from Object. |
IsEquals(UserLookAndFeel) | |
MemberwiseClone() protected | Creates a shallow copy of the current Object. Inherited from Object. |
ReferenceEquals(Object, Object) static | Determines whether the specified Object instances are the same instance. Inherited from Object. |
Reset() | Reverts the look and feel settings to their default values. Inherited from UserLookAndFeel. |
ResetParentLookAndFeel() | Sets the UserLookAndFeel.ParentLookAndFeel property to its default value. Inherited from UserLookAndFeel. |
ResetSkinMaskColors() | Sets the UserLookAndFeel.SkinMaskColor and UserLookAndFeel.SkinMaskColor2 properties to an empty color (System.Drawing.Color.Empty). Inherited from UserLookAndFeel. |
SetDefaultStyle() | Applies the default look and feel settings to a control. Inherited from UserLookAndFeel. |
SetFlatStyle() | Applies the Flat style to a control. Inherited from UserLookAndFeel. |
SetOffice2003Style() | Applies the Office2003 style to a control. Inherited from UserLookAndFeel. |
SetSkinMaskColors(Color, Color) | Sets the UserLookAndFeel.SkinMaskColor and UserLookAndFeel.SkinMaskColor2 properties to the specified values. Inherited from UserLookAndFeel. |
SetSkinStyle(SkinStyle) | Applies the desired DevExpress skin to the application. Inherited from UserLookAndFeel. |
SetSkinStyle(SkinSvgPalette) | Applies the specified skin and palette. Inherited from UserLookAndFeel. |
SetSkinStyle(String, TouchUIMode) | Obsolete. This member supports the internal infrastructure, and is not intended to be used directly from your code. Inherited from UserLookAndFeel. |
SetSkinStyle(String, Boolean) | Obsolete. This member supports the internal infrastructure, and is not intended to be used directly from your code. Inherited from UserLookAndFeel. |
SetSkinStyle(String, String) | Applies the specified skin and palette. Inherited from UserLookAndFeel. |
SetSkinStyle(String) | Applies the specified skin. Inherited from UserLookAndFeel. |
SetStyle(ILookAndFeelService, String) | For internal use. Inherited from UserLookAndFeel. |
SetStyle(ILookAndFeelService) | Inherited from UserLookAndFeel. |
SetStyle(LookAndFeelStyle, Boolean, Boolean, String, TouchUIMode, Single) | Obsolete. Sets the look and feel settings of the current object to the specified values. Inherited from UserLookAndFeel. |
SetStyle(LookAndFeelStyle, Boolean, Boolean, String, TouchUIMode) | Obsolete. Sets the look and feel settings of the current object to the specified values. Inherited from UserLookAndFeel. |
SetStyle(LookAndFeelStyle, Boolean, Boolean, String, Boolean, Single) | Obsolete. Sets the look and feel settings of the current object to the specified values. Inherited from UserLookAndFeel. |
SetStyle(LookAndFeelStyle, Boolean, Boolean, String, Boolean) | Obsolete. Sets the look and feel settings of the current object to the specified values. Inherited from UserLookAndFeel. |
SetStyle(LookAndFeelStyle, Boolean, Boolean, String, String) | Sets the look and feel settings of the current object to the specified values. Inherited from UserLookAndFeel. |
SetStyle(LookAndFeelStyle, Boolean, Boolean, String) | Sets the look and feel settings of the current object to the specified values. Inherited from UserLookAndFeel. |
SetStyle(LookAndFeelStyle, Boolean, Boolean) | Sets the look and feel settings of the current object. Inherited from UserLookAndFeel. |
SetStyle3D() | Applies the Style3D style to a control. Inherited from UserLookAndFeel. |
SetUltraFlatStyle() | Applies the UltraFlat style to a control. Inherited from UserLookAndFeel. |
SetWindowsXPStyle() | Applies the WindowsXP style to a control. Inherited from UserLookAndFeel. |
ShouldSerialize() | Tests whether the UserLookAndFeel object should be persisted. Inherited from UserLookAndFeel. |
ToString() | Returns the text representation of the current object. Inherited from UserLookAndFeel. |
UpdateStyleSettings() | Notifies controls that look-and-feel settings have been changed and the controls need to be refreshed. Inherited from UserLookAndFeel. |
Events
Name | Description |
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StyleChanged | Occurs on changing properties of the current UserLookAndFeel object or the parent LookAndFeel specified by the UserLookAndFeel.ParentLookAndFeel member. Inherited from UserLookAndFeel. |
See Also