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BubbleMapDashboardItem Class

A Bubble Map dashboard item that allows you to place bubbles on the map using geographical coordinates.

Namespace: DevExpress.DashboardCommon

Assembly: DevExpress.Dashboard.v18.2.Core.dll

Declaration

public class BubbleMapDashboardItem :
    GeoPointMapDashboardItemBase

Remarks

The Bubble Map dashboard item allows you to place bubbles on the map using geographical coordinates. Each bubble can represent data via its weight and color.

MapsOverview_BubbleMap

The following documentation is available.

Example

The following example demonstrates how to bind a Bubble Map dashboard item to data in code and customize its palette.

using System;
using System.Collections.Generic;
using DevExpress.DashboardCommon;
using DevExpress.DataAccess.ConnectionParameters;
using DevExpress.DataAccess.Sql;
using DevExpress.XtraEditors;

namespace Dashboard_CreateBubbleMap {
    public partial class Form1 : XtraForm {
        public Form1() {
            InitializeComponent();
        }

        private void Form1_Load(object sender, EventArgs e) {
            // Creates a new dashboard and a data source for this dashboard.
            Dashboard dashboard = new Dashboard();
            DashboardSqlDataSource dataSource = new DashboardSqlDataSource(); 
            dataSource.ConnectionParameters =
                new XmlFileConnectionParameters(@"..\..\Data\DashboardEnergyStatictics.xml");
            SelectQuery sqlQuery = SelectQueryFluentBuilder
                .AddTable("Countries")
                .SelectColumns("Latitude", "Longitude", "Production", "Import", "Country")
                .Build("Countries");

            dataSource.Queries.Add(sqlQuery);
            dashboard.DataSources.Add(dataSource);

            // Creates a Bubble Map dashboard item and specifies its data source.
            BubbleMapDashboardItem bubbleMap = new BubbleMapDashboardItem();
            bubbleMap.DataSource = dashboard.DataSources[0];
            bubbleMap.DataMember = "Countries";

            // Loads the map of the world.
            bubbleMap.Area = ShapefileArea.Europe;

            // Provides cities' coordinates.
            bubbleMap.Latitude = new Dimension("Latitude");
            bubbleMap.Longitude = new Dimension("Longitude");

            // Specifies measures used to evaluate bubble weights and colors.
            bubbleMap.Weight = new Measure("Production", SummaryType.Sum);
            bubbleMap.Color = new Measure("Import", SummaryType.Sum); 
            bubbleMap.Color.NumericFormat.FormatType = DataItemNumericFormatType.General;

            // Provides additional values displayed within bubble tooltips.
            bubbleMap.TooltipDimensions.Add(new Dimension("Country"));

            // Specifies a custom scale and shows map legends.
            CustomizeScale(bubbleMap);
            ShowLegends(bubbleMap);

            // Adds the Bubble Map dashboard item to the dashboard and opens this
            // dashboard in the Dashboard Viewer.
            dashboard.Items.Add(bubbleMap);
            dashboardViewer1.Dashboard = dashboard;
        }

        private void CustomizeScale(BubbleMapDashboardItem map) {
            CustomScale customScale = new CustomScale();
            List<double> rangeStops = new List<double>();

            // Specifies that the absolute scale is used to define a set of range stops.
            customScale.IsPercent = false;

            // Specifies custom range stops.   
            rangeStops.Add(20);
            rangeStops.Add(200);
            rangeStops.Add(500);
            rangeStops.Add(2000);            

            // Adds custom range stops to a custom scale.  
            customScale.RangeStops.AddRange(rangeStops);

            map.ColorScale = customScale;
        }

        private void ShowLegends(BubbleMapDashboardItem map) {
            // Enables map legends and specifies its position and orientation.
            map.Legend.Visible = true;
            map.Legend.Orientation = MapLegendOrientation.Horizontal;
            map.WeightedLegend.Visible = true;
            map.WeightedLegend.Position = MapLegendPosition.BottomLeft;
        }
    }
}
See Also