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DxCheckBox<T> Class

A check box control that allows users to toggle between two or three states.

Namespace: DevExpress.Blazor

Assembly: DevExpress.Blazor.v23.2.dll

NuGet Package: DevExpress.Blazor

Declaration

public class DxCheckBox<T> :
    DxDataEditor<T>,
    IFocusableEditor,
    ICheckBoxInternalOwner,
    IRequireSelfCascading

Type Parameters

Name Description
T

The data type.

Remarks

DevExpress CheckBox for Blazor (DxCheckBox) supports the checked, unchecked, and indeterminate (optional) states.

To switch the state, users can click the checkbox or press Space when the checkbox is focused.

CheckBox Overview

Add a CheckBox to a Project

Follow the steps below to add the CheckBox component to an application:

  1. Use a DevExpress Project Template to create a new Blazor Server or Blazor WebAssembly application. If you use a Microsoft project template or already have a Blazor project, configure your project to incorporate DevExpress Blazor components.
  2. Add the <DxCheckBox></DxCheckBox> markup to a .razor file.
  3. Configure the component: specify the checkbox’s state, handle state changes, customize appearance, and so on (see the sections below).

Checkbox States

The Checked property specifies a checkbox’s state. The Checked property’s type defines whether the checkbox supports the indeterminate state.

Data Type

Checked State

Unchecked State

Indeterminate State

Boolean

true

false

(not supported)

Nullable Boolean

true

false

null

String

“true”

“false”

null or any other value

Unsigned Integer Numeric Types

1

0

2 or any other value

Signed Integer Numeric Types

1

0

-1 or any other value

Floating-Point Numeric Types

1

0

-1 or any other value

Other Data Types

See Bind to Custom Data Types for more information.

Run Demo: CheckBox - Overview Run Demo: CheckBox - Customize Layout

Checked/Unchecked States

The following sample demonstrates how to create a checkbox with the checked and unchecked states. The Checked property is bound to a Boolean object. The default checkbox state is unchecked.

<DxCheckBox @bind-Checked="@Value">@GetText()</DxCheckBox>

@code{
    bool Value { get; set; }

    string GetText() {
        if (Value) return "Checked";
        else return "Unchecked";
    }
}

CheckBox Two States

Indeterminate State

The following sample demonstrates how to create a checkbox with the indeterminate state. The Checked property is bound to a Nullable Boolean object.

Set the AllowIndeterminateStateByClick property to true to allow users to set the indeterminate state.

<DxCheckBox @bind-Checked="@Value" AllowIndeterminateStateByClick="true">@GetText()</DxCheckBox>

@code{
    bool? Value { get; set; }

    string GetText() {
        if (Value == true) return "Checked";
        if (Value == false) return "Unchecked";
        return "Indeterminate";
    }
}

The default checkbox state is indeterminate. Users can change the state in the following order: Indeterminate → Checked → Unchecked → Indeterminate, and so on.

CheckBox Three States

If the AllowIndeterminateStateByClick is set to false, users can switch states in the following order: Indeterminate (default) → Checked → Unchecked → Checked → Unchecked, and so on.

Respond to State Changes

The CheckedChanged event occurs each time the Checked property value changes. The following example demonstrates how to handle this event and use the current checkbox state to enable/disable other checkboxes (change the Enabled property value):

<DxCheckBox Checked="@Checked" CheckedChanged="@((bool value) => OnCheckedChanged(value))">Silent Mode</DxCheckBox>
<DxCheckBox @bind-Checked="@SubChecked1" Enabled="@Enabled">Enable sound</DxCheckBox>
<DxCheckBox @bind-Checked="@SubChecked2" Enabled="@Enabled">Enable vibration</DxCheckBox>

@code{
    bool Enabled { get; set; } = false;

    bool Checked { get; set; } = true;
    bool SubChecked1 { get; set; } = true;
    bool SubChecked2 { get; set; } = false;

    void OnCheckedChanged(bool value) {
        Checked = value;
        Enabled = !value;
    }
}

CheckBox CheckedChanged

Bind to Custom Data Types

You can also bind <DxCheckBox>‘s state to a custom data type (Enum, Object, etc.) Use the following properties to explicitly specify how to consider type values:

  • ValueChecked - Specifies a value that corresponds to the checked state.
  • ValueUnchecked - Specifies a value that corresponds to the unchecked state.
  • ValueIndeterminate - Specifies a value that corresponds to the indeterminate state.

If a value is not equal to the specified properties, it is considered as indeterminate.

The following example demonstrates how to bind the <DxCheckBox> to an Enum object:

<DxCheckBox Checked="Opinion.Yes" Enabled="false" ValueChecked="@Opinion.Yes" 
            ValueUnchecked="@Opinion.No" ValueIndeterminate="@Opinion.Abstain">Disabled Checked</DxCheckBox>
<DxCheckBox Checked="Opinion.No" Enabled="false" ValueChecked="@Opinion.Yes" 
            ValueUnchecked="@Opinion.No" ValueIndeterminate="@Opinion.Abstain">Disabled Unchecked</DxCheckBox>
<DxCheckBox Checked="Opinion.Abstain" Enabled="false" ValueChecked="@Opinion.Yes" 
            ValueUnchecked="@Opinion.No" ValueIndeterminate="@Opinion.Abstain">Disabled Indeterminate</DxCheckBox>


@code{
    enum Opinion { Yes, No, Abstain }
}

CheckBox Enabled

Run Demo: CheckBox - Bind to Custom Data Types

Switch Mode

Set the CheckType property to Switch to display the <DxCheckBox> as a toggle switch.

<DxCheckBox CheckType="CheckType.Switch" Checked="@Checked" 
            CheckedChanged="@((bool value) => CheckedChanged(value))">Silent Mode</DxCheckBox>
<DxCheckBox CheckType="CheckType.Switch" @bind-Checked="@SubChecked1" Enabled="@Enabled">Enable sound</DxCheckBox>
<DxCheckBox CheckType="CheckType.Switch" @bind-Checked="@SubChecked2" Enabled="@Enabled">Enable vibration</DxCheckBox>

@code{
    bool Enabled { get; set; } = false;

    bool Checked { get; set; } = true;
    bool SubChecked1 { get; set; } = true;
    bool SubChecked2 { get; set; } = false;

    void CheckedChanged(bool value) {
        Checked = value;
        Enabled = !value;
    }
}

CheckBox CheckType Switch With Enabled

Users can choose between the checked and unchecked states. The indeterminate state is not supported in this mode and is considered as unchecked.

Run Demo: CheckBox - Switch Mode

Content Position

Use the Alignment and LabelPosition properties to align the checkbox’s child content (text label) and check mark relative to each other.

<div>
    <div>
        <DxCheckBox Checked="true" 
                    LabelPosition="LabelPosition.Left" 
                    Alignment="CheckBoxContentAlignment.Center">Multimedia</DxCheckBox>
    </div>   
    <div>
        <DxCheckBox Checked="false" 
                    LabelPosition="LabelPosition.Left" 
                    Alignment="CheckBoxContentAlignment.Center">Air Conditioning</DxCheckBox> 
    </div>
    @* ... *@
</div>           

Checkbox Alignment Demo

If the label is too long to fit the parent component’s width, you can use the LabelWrapMode property to specify how to treat the remaining part of the label.

<div style="width: 80px; border: 1px dashed black;">
    <DxCheckBox @bind-Checked="@Value" LabelWrapMode="LabelWrapMode.NoWrap">Parking camera</DxCheckBox>
    <DxCheckBox @bind-Checked="@Value" LabelWrapMode="LabelWrapMode.WordWrap">Heated seats</DxCheckBox>
    <DxCheckBox @bind-Checked="@Value" LabelWrapMode="LabelWrapMode.Ellipsis">Air conditioning</DxCheckBox>
</div>

@code {
    bool Value { get; set; }
}

Wrapping modes

Run Demo: CheckBox - Alignment

Custom Appearance

You can customize the appearance of the checkbox (or toggle switch). To do this, define the appearance between the <DxCheckBox> and </DxCheckBox> tags and set the DisableDefaultRender property to true to hide the check mark (toggle switch).

<DxCheckBox @bind-Checked="@Value" DisableDefaultRender="true">
   // Add child content here...         
</DxCheckBox>

@code{
    bool? Value { get; set; } = true;
    // ...
}

CheckBox Custom Content

Run Demo: CheckBox - Custom Appearance

Input Validation

You can add a standalone checkbox or the Form Layout component to Blazor’s standard EditForm. This form validates user input based on data annotation attributes defined in a model and indicates errors.

<EditForm Model="@model" Context="EditFormContext">
    <DataAnnotationsValidator />
    <DxFormLayout >
        <DxFormLayoutItem Caption="Checked:" ColSpanMd="6" >
            <Template >
                <DxCheckBox @bind-Checked="@model.Checked" />
            </Template>
        </DxFormLayoutItem>
        @*...*@
    </DxFormLayout>
</EditForm>

@code {
    private Model model = new Model();
}

For more information, refer to the following help topic: Validate Input.

Run Demo: Form Validation

Troubleshooting

If a Blazor application throws unexpected exceptions, refer to the following help topic: Troubleshooting.

Inheritance

Object
ComponentBase
DevExpress.Blazor.Base.DxAsyncDisposableComponent
DevExpress.Blazor.Base.DxDecoratedComponent
See Also